The aim of this modpack is to create an immense challenge to the player while maintaining and expanding on the vanilla feel of Minecraft. The pack revolves around medieval enemies and technology. It is designed to be completely unfair and does not hold your hand. You WILL die a lot.
Features Include:
-New thirst, stamina, tiredness, and extreme temperature mechanics (enter biomes prepared)
-Tons of new items that add on to the already existing gameplay like armor, new endgame weapons, more enchantments to use, and much more.
-A revamped health system that requires the player to create bandages for healing rather than eating (this can be changed in "First Aid's config.)
-Introduced a plethora of new mobs from the likes of Alex's Mobs, Fins and Tails, Creatures and Beasts, Mowzie's Mobs, Ice and Fire, and more.
-Hundreds of decorative blocks from mods like supplementary, inspirations, and decorative blocks.
-A new extremely vanilla tech system added by create.
-New outer end biomes and armors as well as a new way to get there via End Remastered.
-Advanced cave generation added by Subterranean Wilderness and YUNG's better caves.
-New biomes added by various biome mods like Vibrant Journey and Biome's O' Plenty
-New dungeons added by When Dungeons Arise as well as revamps to existing ones.
-New leveling system that gives XP an immense value.
The current modpack does not feature quests. They are currently being developed. As of right now to officially beat the pack, all bosses must be slain.
THIS IS A HEAVY MODPACK! I DO NOT RECOMMEND PLAYING WITHOUT 6-8 GBS OF RAM ALLOCATED. USE OPTIFINE.
All of these features combined together should make for a drastically more difficult survival experience while adding on exploration, building, and more cozy mechanics.

