Medieval MC [NEOFORGE] 1.21.1 v25
What's new
[Performance Update]
Mod Changes
- π’ Added Twilight Forest - Aurora Palace Regeared (by sm644me)
- π’ Added Concurrent Chunk Management Engine (by ishlandmc)
- π’ Added Ace's Spell Utils (by Ace_The_Eldritch_King)
- π’ Added Better Combat Compat (by Cyber_Rat)
- π’ Added EMIffect (by fzzyhmstrs)
- π’ Added Gnetum (by decce)
- π΅ Updated 54 mods
- π΄ Removed Just Enough Effect Descriptions (Replaced)
- π΄ Removed Burnt: Better Vanilla Fire (Causing slow worldgen)
Config Changes
- Blacklisted several menus from having middle-click sort functionality or IPN buttons, for potential dupes or lag issues
- Nerf spell power bonus from Warlord gems 30% -> 22.5%
- Fix Blood Lord gems receiving Holy Spell Power instead of Blood Spell Power
Updates
- Some dungeons now have increased mob levels, based on the quality of their loot
- Added a new structure, Mega Ship (and variants) to The End (Moog's End Structures)
- Huge performance improvements from Ice and Fire
- Added death animations for all 3 bosses (Bosses'Rise)
- Added Sweet Berry Wine, and Crate (Hearth and Harvest)
- Updated Excalibur texture support for a few Delight mods
Fixes
- Creepers, Skeletons and some other mobs not having their damage scaled with World Tier


