File Details
Medieval MC [FORGE] 1.20.1 v26.zip
- R
- Mar 1, 2024
- 99.95 MB
- 8.3K
- 1.20.1
- Forge
File Name
Medieval MC [FORGE] 1.20.1 v26.zip
Supported Versions
- 1.20.1
Medieval MC 1.20.1 [FORGE] v26
[Worldgen and Balance Update] BACK UP YOUR WORLD BEFORE UPDATING
- Added Celestisynth
- Added Enderman Overhaul
- Added Tom's Simple Storage
- Added Ice and Fire: Spellbooks
- Added AmbientSounds
- Added Amendments
- Added ImmediatelyFast
- Added Not Enough Recipe Book (NERB)
- Added Item Obliterator
- Added Moog's Voyager Structures
- Added Moog's Nether Structures
- Added Moog's End Structures
- Removed Farlanders (Replaced)
- Removed Simple Storage Network (Issues with Apotheosis, replaced)
- Removed Macaw's Bridges (Long load times)
- Removed Dungeons and Taverns (Worldgen issues)
- Removed Explorify - Dungeons and Structures (Balance issues)
- Removed CTOV compat datapacks (No longer needed)
- Removed Better Chunk Loading (Temporary - rare chunk rendering issues)
- Removed Continuity (Issues with shaders)
- Removed SuperBetterGrass
- Removed Lazurite
- Removed Geophilic (Duplicate)
- Removed CullLessLeaves (Replaced)
Fixes:
- Fixed some armors and weapons not receiving crafting skill tree bonuses
- Fixed compatibility between Origins and Survive
- Fixed some areas of chunk rendering freezing completely
- Fixed end cites being extremely rare
- Hopefully fixed crashes caused by resource reload failure (If you still see a resource reload failure message, restart your game).
- Fixed a few more texture inconsistencies
- Hid a few irrelevant console spam messages
- Fixed loot tables being filled with junk by various mods
- Enabled Lithium AI optimizations
- Enabled ModernFix location deduplication to slightly reduce memory usage
- Fixed Quark variant animals texture issues
- Disabled ImmediatelyFast HUD Batching
- Adjusted attack animations for Ice and Fire weapons
- Disabled crimson moons and big moons
Balance:
- Slightly lowered mob damage overall
- Lowered the level random variance of dragons
- Lowered average mob level in the Nether
- Capped Protection obtainable from the enchanting table at 5
- Spawners can no longer be collected with Silk Touch
- Spells now deal magic or elemental damage to help with scaling
- Made affixed items much more common, but lower quality on average
- Affix and gem quality will increase more based on luck stat
- Made dragon nests less common
- Made luck slightly harder to obtain
- Made nether chests cheaper to craft
- Nerfed dragonsteel weapons
- Added a crafting recipes for a few previously non-renewable Iron's Spellbooks materials
- Lowered the rate of rarer ingots from treasure bags
Important Mod Updates:
- Fixed crafted item bonuses with Visual Workbench (Passive Skill Tree)
- Added volcanos, several new mobs, items, blocks, and enchantments (Alex's Caves)
- Curio Casting Rework - Spells now require a staff or other casting implement to cast (Iron's Spellbooks)
- Added a new origin, the Alfiq - a species of catlike hunters (Medieval Origins Revival)
- Heavy Weapons no longer have an attack speed debuff (Apotheosis)
- Fixed slow chunk loading caused by surface rules (Citadel)
- Added new Enchantment tooltip rendering (Apotheosis)
- Fixed some gems being upgradeable to invalid rarities (Apotheosis)
- Fixed JEI/Creative only showing vanilla maximum enchantment levels (Apotheosis)
BACK UP YOUR WORLD BEFORE UPDATING