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Medieval MC [FABRIC] MMC1

Version 1.19.2 | Medieval Fantasy RPG Adventure & Exploration Modpack everyone wants!

File Details

Medieval MC [FABRIC] 1.19.2 v12.5

  • R
  • Nov 25, 2022
  • 20.52 MB
  • 22.1K
  • 1.19.2
  • Fabric

File Name

Medieval MC [FABRIC] 1.19.2 v12.5.zip

Supported Versions

  • 1.19.2
v12.5 Changelog:
- Fixed People Freezing on Loading Terrain... Screen on SP and MP (Make sure to use the Configs that is Shipped with the Moodpack/Serverpack)
- Reverted Lithium (Causes Issues for Players)
- Updated all the other Mods
 
v12 Changelog:
[Major Update]
 
+ Added Nullscape (by Starmute)
+ Added Mine Cells - Dead Cells Mod (by mim1q)
+ Added Emotecraft (Fabric) (by KosmX)
+ Added Philip's ruins (by philipmoddev)
+ Added Whisperwoods (by itsmeowdev)
+ Added Unstructured [Fabric/Forge] (by Cristelknight)
+ Added Wabi-Sabi Structures [FABRIC] (by WillFord27)
+ Added Mystical Oak Tree (by plantspookable)
+ Added HT's TreeChop (by hammertater)
+ Added Wolf Armor Compat (Fabric) (by evanbones)
+ Added Bolt (by itsmineblock11)
- Removed FallingTree (Replaced by HT's TreeChop)
- Removed Better Compatibility Checker (Replaced by Bolt)
- Removed Don't Clear Chat History (Replaced by Bolt)
- Removed More Chat History (Replaced by Bolt)
- Removed NetherPortalFix (Replaced by Bolt)
- Removed No Fade (Replaced by Bolt)
- Removed No Resource Pack Warnings (Replaced by Bolt)
- Removed CleanCut (Replaced by Bolt)
- Removed CrashBrander (Replaced by Bolt)
- Removed First-person Model (Forge/Fabric) (Nobody really used it, a lot of people activate it on accident & get confused)
- Added a quest category for Mine Cells
- Added a quest for the Mystical Oak Tree
- Added a quest for crafting a Hardening Catalyst
- Added a quest for obtaining a Bounty Board
- Added more quests for Paradise Lost and changed the layout
- Added quests for disenchanting and making a Trading/Bartering station
- Bound Dragon Fly Down from AdventureZ to Z. Crawl now works again.
- Enabled Cage Auto Detect in Supplementaries config. More small mobs can be caged now.
- Completely revamped the starter kit to be much more immersive and to include an Orb of Origins
- Enabled "Strict Altar Cursing". This will prevent enchantment levels from exceeding the max level + 1 when using the altar.
- Disabled Show Server Safety in NoChatReports config
- Disabled Iris update checker
- Disabled BCLib update checker
- Disabled BCLib experimental settings remover to prevent possible conflict with Bolt
- Disabled Inventory Profiles Next sound replace
- Disabled Inventory Profiles Next item highlight
- Inventory Profiles Next sort is now bound to CTRL + R instead of R
- Disabled Portable Crafting module from Charm to prevent inventory icon overlap
- Added Citadel structure in the nether dimension (It Takes a Pillage)
- Added the Lichen Caves biome, alongside many items, decorations, and a new mob, the Spectre. (Galosphere)
- Added the Wildfire mob and the Citadel structure, which spawns in the nether. (Friends & Foes)
- New ore added (Mythic Upgrades)
- Armor can now be found in loot chests! (Immersive Armors)
- Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1 (Immersive Armors)
- Changed the Better Combat moveset of Dragonslayer Swordspear to match the moveset of the Nameless King from DS3 (Marium's Soulslike Weaponry)
- Added more modded mobs to the urn spawns tag (Supplementaries)
- Flax can drop straw when Farmers Delight is installed (Supplementaries)
- Armor type Relics can now be repaired with Relic Shards. (RelicEX)
- Armor type Relics can now be affixed to chestplates and helmets: equip a chestplate/helmet, then shift-right click whilst holding a Relic. Note that this cannot be undone and this can only be done once per armor piece. (RelicEX)
- Added the trader's caravan (Immersive structures)
- Added the Hot air balloon (Immersive structures)
- Snowflakes begin to fall as snow settles on trees (Falling Leaves)
- Soap now has recipes to clean ANY modded and non colored item or block. This should work with any mod seamlessly (Supplementaries)
- Added Sculk, Dripstone and Lush wolf variants, alongside performance improvements (Wolves of Other Furs)
- Added Verglas, aquired from Verglas ore and deepslate ore version, found in mountain biomes only (Marium's Soulslike Weaponry)
- Reworked the code of Moonlight Projectiles and made the bigger one's hitbox.. well... bigger (Marium's Soulslike Weaponry)
- 1,821 words worth of changes, tweaks, and additions. (Twilight Forest)
- Fixed a crash with rope arrows (Supplementaries)
- Fixed a bug where the Moonstone Compass wouldn't work on servers (Marium's Soulslike Weaponry)
- Fixed a bug with Monarch of Chaos that crashes games (Marium's Soulslike Weaponry)
- Fixed an issue that could cause item drops to be delayed longer than intended on busy servers. (Droplight)
- Fixed a major texture corruption bug caused by sets of resource packs/mods (Iris Shaders)
- Significantly fixed rendering issues with Honey Fluid and Royal Jelly Fluid. Also fixed particles from fluid spawning way out of the fluid at times. (The Bumblezone)
- Fixed a client-sided crash due to particle registry. (The Graveyard)
- Fixed some animation issues with Corrupted Champion (Lich) and Ghoul. (The Graveyard)
- Fixed pathfinding issues with coffins and some other custom blocks. (The Graveyard)
- Nerfed the bone dagger. (The Graveyard)
- Many new optimizations, bugfixes and new bugs. (Lithium)
- Added fix for gravity issues with origins mod (Mythic Mounts)
- added Deeper and Darker and Conjuring support (Farmer's Knives)
- Fixed mending behavior (Trinkets)
- Fixed a crash with other mods that mixin `MilkBucketItem` (It Takes a Pillage)
- Fixed a potential issue with Witches crashing in some situations (Biome Makeover)
- Fixed Glow Layer issue (GeckoLib)
- Fixed client crash (MedievalWeapons)
- Fixed custom name bug (Nameplate)
- Fixed crashes with Fog and Particles (Sodium Extra)
- Fixed block abilities not working (Traveler's Backpack)
- Fixed modpack badge being added to builtin mods (Mod Menu)
- Fixed campfire displays being too big (Roughly Enough Items)
- Fixed crash caused by active abilities trying to be applied clientside (Eldritch Mobs)
- Fixed compatibility with Things mod (Easy Anvils)
- Fixed an issue where tree growing would sometimes not destroying sapling (BCLib)
- Updated all mods
 
AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING