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Mechanical Minecolonies

Very small modpack with mechanical processing and minecolonies

This pack is meant to be played with minecolonies as you're main focus. It adds a couple processing mods for ore duping, and mass storage for easier collection of items to supply your colony.

Content Mods:

Minecolonies / Structurize

Mekanism + Addons

Create

RFTools + Addons

 

Quality of Life Mods

Flux Networks

FTB Lineup (Chunks, Essentials, GUI, Teams, Ultimine)

Mining Gadget

Storage Drawers

Botany Pots

Woot

 

HUD and Misc Mods

Damage Indicators

TOP

Mouse Tweaks

Connected Textures

Appleskin

ReAuth

JEI

 

HINTS:

-While colonists cannot directly interact with Refined Storage, you can interact directly with the warehouse with Refined Storage.

What this means, is you can hook up your Refined storage system (with external storage) to your Warehouse (prefably rank 5 so it never gets deleted during the upgrade process) can view the entire storage with one block, can even craft specific items in it, and in general just use it as an all around pretty decent storage system. I used the asian style for my playthrough, and it was able to hold nearly 800k stackable items with the T5.

-Use a builder with void upgrade, and you can clear out MASSIVE areas without the use of power in the machine.

-When you start getting deep into the progression of minecolonies, get a t3 tavern asap, that way you can recruit couriers with 30+ agility and adaptability (they ZOOMIN)

-Botany Pots for all the flowers (You'll likely need boat loads of dye) and different kinds of wood

-Flux Network as soon as possible when you get a upgraded mining gadget

-If for whatever reason you're playing on a server with this modpack, make sure when you claim chunks with FTB Chunks, that you add all fake players to your allies list.

The Mechanical Minecolonies Team

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