File Details
MC-PLUS-v2.1.1.zip
- R
- May 24, 2020
- 2.40 MB
- 49
- 1.12.2
File Name
MC-PLUS-v2.1.1.zip
Supported Versions
- 1.12.2
- - Reverted back the damage changes for all Ice and Fire Mobs, in other words they're a bit stronger again.
(I realised they didn't deal that much damage while wearing a mid-tier armor like Silver/Platinum) - - Increased health for Hippogryphs from 40hp to 60hp and increased their attack strength from 5 to 8
- - Added Taigas and Taiga Hills which can generate instead of Cool Plains, this should reduce the chances of getting too many Birch Forests
- Added Redwood Taigas and Redwood Taiga Hills as possible biomes to generate instead of Cold Plains (Brings a bit more variety) - - Increased drop chances of equipment like swords and armor from zombies and skeletons:
- Increased drop chance for normal mobs from 0.5% per piece to 1% per piece
- Increased drop chance for boss mobs from 0.5% per piece to 2% per piece - - Added custom grass.png & foliage.png colormaps to the included MC-PLUS resource pack, which will make biome colors a bit more vibrant
- - Adjusted ore rarities, to compensate for the fact you can get way more ores with a pickaxe that has Fortune 3 & Blazing enchantments:
- Reduced Copper rarity from 24 to 16
- Reduced Tin rarity from 16 to 12
- Reduced Iron rarity from 16 to 12
- Reduced Silver rarity from 8 to 6
- Reduced Gold rarity from 3 to 2, however they generate more often in Mesas again (Like in actual vanilla)
- Platinum stays at a rarity of 3
- Reduced Mythril rarity from 6 to 4
- Reduced Vulcanite rarity from 4 to 3
- Reduced Adamantium rarity from 3 to 2, but they can generate in slightly bigger veins now
- Onyx stays at a rarity of 1
- Reduced Galaxite rarity from 3 to 2

