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MC-PLUS

Simple and challenging but also rewarding vanilla++ modpack. No tech or quests here!

File Details

MC-PLUS-v2.1.1.zip

  • R
  • May 24, 2020
  • 2.40 MB
  • 49
  • 1.12.2

File Name

MC-PLUS-v2.1.1.zip

Supported Versions

  • 1.12.2
  • - Reverted back the damage changes for all Ice and Fire Mobs, in other words they're a bit stronger again.
    (I realised they didn't deal that much damage while wearing a mid-tier armor like Silver/Platinum)
  • - Increased health for Hippogryphs from 40hp to 60hp and increased their attack strength from 5 to 8
  • - Added Taigas and Taiga Hills which can generate instead of Cool Plains, this should reduce the chances of getting too many Birch Forests
    - Added Redwood Taigas and Redwood Taiga Hills as possible biomes to generate instead of Cold Plains (Brings a bit more variety)
  • - Increased drop chances of equipment like swords and armor from zombies and skeletons:
    - Increased drop chance for normal mobs from 0.5% per piece to 1% per piece
    - Increased drop chance for boss mobs from 0.5% per piece to 2% per piece
  • - Added custom grass.png & foliage.png colormaps to the included MC-PLUS resource pack, which will make biome colors a bit more vibrant
  • - Adjusted ore rarities, to compensate for the fact you can get way more ores with a pickaxe that has Fortune 3 & Blazing enchantments:
    - Reduced Copper rarity from 24 to 16
    - Reduced Tin rarity from 16 to 12
    - Reduced Iron rarity from 16 to 12
    - Reduced Silver rarity from 8 to 6
    - Reduced Gold rarity from 3 to 2, however they generate more often in Mesas again (Like in actual vanilla)
    - Platinum stays at a rarity of 3
    - Reduced Mythril rarity from 6 to 4
    - Reduced Vulcanite rarity from 4 to 3
    - Reduced Adamantium rarity from 3 to 2, but they can generate in slightly bigger veins now
    - Onyx stays at a rarity of 1
    - Reduced Galaxite rarity from 3 to 2