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MC-PLUS

Simple and challenging but also rewarding vanilla++ modpack. No tech or quests here!
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MC-PLUS-v1.7.0.zip

File nameMC-PLUS-v1.7.0.zip
Uploader
ThombiasThombias
Uploaded
Mar 6, 2020
Downloads
38
Size
3.7 MB
File ID
2895558
Type
R
Release
Supported game versions
  • 1.12.2

What's new

  • Should be compatible with v1.6.2 worlds, as i haven't changed, added or removed anything that could potentially break existing worlds

  • - Added SereneSeasons-1.12.2-1.2.18-universal (Feel free to remove it if you don't want seasons)
    - Added bspkrsCore-universal-7.6.0.1 (Required for Tree Capitator mod)
    - Added TreeCapitator-client-1.43.0 (I noticed that since i removed Felling because it didn't work as intended for unknown reasons, farming wood became a chore, so this is a good replacement, especially because bigger trees take MUCH longer to fell, which wasn't the case with the Felling enchantment mod)
    - Updated Rough Mobs Revamped to version roughmobsrevamped-1.12.2-2.3.13
    - Removed Effortless Building (After actually testing it in survival, it turned out to be way too overpowered, and it makes reach distance modifiers from qualities completely useless for building)
    - Made some small but necessary adjustments to Rough Mobs Revamped config
    - Increased attack damage for most mobs.
    - Ithaquas/Wendigos and the Sludge Lord now have 100% knockback resistance.
    - Removed entries for village spawns for Climatic Biomes plains variants.
    - Heavily nerfed villages, so they no longer provide too much good starting gear.
    - Removed armor stands and pumpkins/melons, which used to generate occasionally in villages.
    - Trees and flowers no longer spawn in villages, making it easier for the player to terraform and decorate them instead of having to remove all the flowers and trees first.
    - Enabled the Return Scroll from Corpse Complex. You need to craft the scroll however, it's not given to you for free.
    - Increased Backup intervals from 15 minutes to 20
    - Changed the xp from harvesting crops from 50% and 2 xp per harvest to 100% and 1 xp per harvest. IN THEORY you still get the same amount, but it's actually more since a 50% chance doesn't occur that often.

  • I know i said it in v1.6.0 already but this time for REAL: This is going to be the last major version, i'll probably only do small hotfixes, bugfixes, minor adjustments, etc. No more adding or removing mods from now on!
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