File Details
MagicaIndustries-v0.2.13-1.20.1-RELEASE-CLIENT.zip
- R
- Nov 29, 2025
- 58.20 MB
- 82
- 1.20.1
- Forge
File Name
MagicaIndustries-v0.2.13-1.20.1-RELEASE-CLIENT.zip
Supported Versions
- 1.20.1
In brief:
- Heart Patches got a rework
- Tier 1 rocket can alternatively take logistics mechanisms
- Fuel is now craftable (so we can use said rockets - the Moon is in grasp)
- Complete rework of the progression (removed the Bosses menu and Automation and combined them into a unified Tier system so you can easily see what's next to do)
- Added a star system to bosses so you can see how powerful bosses are
- Added magic to bosses so bosses can cast Iron's Spells and Spellbooks spells in addition to their normal attacks (better crowd control - no back seating during the fights anymore)
- Added dynamic HP scaling to bosses (second person brings hp up by 50%, third is 33%, fourth is 20%, etc) so it's not just Arcane Odyssey going to 100% per person, but it's not how it was before
- Made all guns twice as powerful so they're not just dwarfed by magic and made their bullets a bit harder to craft (we will get guns after the moon i swear)
- Made the Mastery of Magic skills 5% instead of 40% spell power to prevent broken builds (i.e. doing 400 damage with one spell)
- Reworked several recipes
- Made Rotation Engines spawn in loot chests and removed the "normal" recipes for normal create items
- Made the Forge tier 4 locked behind getting to the end
- Made armor more powerful so upgrading from Deeper Darker chestplate -> Immemorial isn't a downgrade anymore
- Made Teir Armor more powerful so it feels more endgame
- Removed simply swords swords from loot and made them drop by bosses. Added what sword is from what boss in the Quest Menu
- Added skill points to each of the Luminous Bosses as well as made a beast book available
- Locked the Nether behind a Nether Access - which requires getting 4 shards and a mastery (explained in the quest book)
- Gave a free Bank Terminal in the quest book so you can exchange spurs for cogs earlier
- Modified the logistics mechanism, fluid mechanism, and a few other mechanism recipes
- Modified the rocket tier recipes
- Explained iron's spells and spellbooks progression
- Explains the forge better with photos
- Explained vents better
- Improved boss AI
- Rebalanced boss damage and health based on more playtesting
- Solidified the story elements of the game to make it feel more intertwined

