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MagicaIndustries

Create, Automation, Bosses, Ars, Irons Spells and Spellbooks, Origins, and somehow guns? Yet it somehow.. works?
This pack's progression is like none before. You'll go from a simple mage struggling to survive to a space marine using guns, magic, and prayers to stay alive.

This pack's progression is like none before. You'll go from a simple mage struggling to survive to a space marine using guns, magic, and prayers to stay alive.

Hand-selected and custom balanced bosses that meet you at your current progression. You need to prepare, because these bosses will pack a punch.

Hand-selected and custom balanced bosses that meet you at your current progression. You need to prepare, because these bosses will pack a punch.

Discover the creatures of the sea, critters of the land, and chaos of the caves as this pack is filled to the brim with new and exciting places to explore.

Discover the creatures of the sea, critters of the land, and chaos of the caves as this pack is filled to the brim with new and exciting places to explore.

With dozen of create mods and hundreds of custom recipes, the entire pack is united and almost fully automatable!

With dozen of create mods and hundreds of custom recipes, the entire pack is united and almost fully automatable!

Description

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Built around the interactions of:

  • Create 6.0 — large-scale kinetic automation at industrial scale
  • Ars Nouveau — modular spellcraft, ritual magic, and automated familiars
  • Irons Spells & Spellbooks — fast-paced action magic + RPG loadouts
  • Cataclysm — dramatic boss encounters & custom infernal late-game gear
  • Origins — start the game as a unique species with passive abilities

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🧪 Progression Philosophy

Lightly guided, barebones progression — you are not forced down a questline, but systems are gently intertwined:

  • Custom rocket progression via Ad Astra × Create automation
  • Minor recipe rebalance, nothing intrusive — just enough to connect systems
  • Automate magic or enchant via Create (enchantment industry included)
  • Economy ready — trading floor, proximity voice, FTB teams \& chunk claiming

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🌍 Exploration & World Threats

  • Alex’s Caves, Born in Chaos, Ice \& Fire, and more hostile roamers
  • Yung's mega-structure overhauls across every dimension
  • Exploration tools like Explorer’s Compass, Lootr, Distant Horizons support

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🙌 Multiplayer-Friendly Features

  • Placed emphasis on co-op logistics & role specialization
  • Proximity voicechat, shared team claiming, Create transport networks
  • Supports light RP environments, trade economies, or co-development factories

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This pack is for you if you want…

✅ Create automation that actually matters beyond aesthetic
✅ Magic systems that integrate with automation, not compete with it
✅ Real combat difficulty — not just larger health bars
✅ A pack that respects creativity more than quest obedience

Credits

This pack was heavily inspired by Create Chronicles: Bosses and Beyond. Since B&B is no longer receiving updates, I looked to reimplement the core ideas into a new pack that included prominent changes such as Create v6.0 and more libraries/bosses.

Thank you Reyals for such a great idea

In need of a host? I've partnered with WabbaNode for a genuinely fantastic hosting experience

image (no, I don't get paid to say this next part)

I know a lot of people do partnerships but like, this one is legit. I switched to WabbaNode from Pebblehost and found it to be both less expensive but run on a significantly faster CPU (by at least 2-3 generations) - which is a MUST when you get to making gigafactories in this pack.

The MagicaIndustries Team

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