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Magic: The Technical

Very technical magic, indeed

It's a modpack about magic and technology! It revolves around many magic mods like Botania, Thaumcraft and Bewitchment but also includes Immersive Engineering and its addons for the technical feeling.

 

This modpacks stays interesting from start till end; While Agricraft, Tinker's Construct and Extra Utilities 2 make the early-game just a bit more enjoyable, diverse magic mods, Immersive Engineering and its addons and Avaritia keep you hooked from mid- to end-game. For those interested, Forestry and its addons make bee farming possible!

Quality-of-Life mods improve the modpack experience overall and make it just a bit more realistic, with Dynamic Trees and Dynamic Surroundings.

 

A goal for this pack might be to craft all the creative items added by Avaritia, which, in fact, shouldn't be too hard as this isn't supposed to be an expert modpack. However, some of the well-known, overused and overpowered material generation methods (looking at you, Garden Cloche and Mystical Agriculture) have been nerfed and/or disabled.

The Magic: The Technical Team

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