Madlands Modpack

A collection of magic, sci-fi, and tech-related mods, based on the FTB Direwolf20 modpack.

File Details

Madlands-1.10.2-1.3.zip

  • R
  • Jun 17, 2017
  • 7.29 MB
  • 148
  • 1.10.2

File Name

Madlands-1.10.2-1.3.zip

Supported Versions

  • 1.10.2

Updated Mods:

  • Brandon's Core 2.1.8.104 -> 2.1.8.107
    • Fixed an issue with the energy handler that was causing issues for Draconic Evolution,s Flux Capacitors.
  • Chisels & Bits 12.13 -> 12.14
    • Fixed Rendering Issue with MCMP Integration.
  • CoFH Core 4.1.2.157 -> 4.1.4.7
    • Minor updates to support new TF/TE features.
    • Minor updates for optimization.
  • CraftTweaker 3.0.25 -> 3.0.26
    • Fixed JEI hiding
    • Changed mt hand output, it will now output the stacksize if it is more than 1
    • Fixed recipe dumping crashing
    • Fixed JEI Support
    • Added JEI.removeAndHide(); which removes the recipe and hides the output from JEI
    • Moved the first reload event to run before the actions are undone
    • Fixed console spam
    • Fixed scripts being loaded from a zip file
    • Fixed JEI being broken on newer versions
    • Fixed scripts in sub directories
    • Fixed errors on the first line of a script not outputting which script caused the error
    • Fixed jei searching for custom item names and tooltips
    • Fixed CTGUI 1 removal script output
  • Draconic Evolution 2.1.0.232 -> 2.1.0.236
    • Fixed the draconium capacitor not charging items.
    • Made the celestial manipulator time warp effect a lot smoother.
    • Chaos island explosion nolonger kills you in creative mode.
    • Fixed an item handler crash with the crafting core.
    • Added a catch to the mob soul to fix issues with broken mod mobs.
    • Attempted to fix Ender Energy Manipulator SF compat (may or may not have been successful)
  • Extra Utilities 2 1.4.3 -> 1.4.4
    • Right click a 'cursed' mob with a bucket of milk will cure the curse and prevent the mob from disappearing after a minute
    • A transfer node with a mining upgrade will 'mine' snowballs from the small layer of snow a snowman is standing on (provided the biome temperature is low enough for the snowman to create snow)
    • 'Press T to search nearby inventories for highlighted item' feature now has configurable keybinding and is not dependent on JEI
    • Altered fire axe texture slightly
    • Machines now recalculate current recipe on inventory changes
    • Fix crash in the creative tab when the angel block is disabled
    • Fix issue with internal set class incorrectly hashing entries (fixes numerous obscure bugs)
    • Fix missing localization on creative tabs
  • Immersive Engineering 0.10-58 -> 0.10-61
    • added Forestry's fertilizer to the Garden Cloche
    • changed recipe-output on coal- and blastbrick, reducing earlygame resource costs
    • changed balance on Drills: Heads have more durability, Lubrication reduces wear, Augers boost speed and damage
    • changed turret rendering to improve performance (thanks malte)
    • fixed the cloche exploding when planting Enderlilies
    • fixed Inferium seeds not working in the cloche (thanks SanAndreasP)
    • fixed recipe-wildcard handlign in the manual (thanks Landmaster)
    • fixed breakerswitch sound in Multiplayer
    • fixed attackspeed values for revolver and drill
    • fixed covered conveyors having a split second where they don't protect items from pickup
    • fixed recipes for redstone-ignoring conveyors not being NBT sensitive
    • fixed Tesla Coils reading RS signals incorrectly, improved render (thanks malte)
    • fixed Improved Blast Furnace using up too much fuel (thanks malte)
    • fixed Multiblock's disassembly functions, improving them greatly (thanks malte)
    • fixed Current Transformer being derpy on interaction (thanks malte)
    • fixed possible NBT overflow issues with toolboxes and crates (thanks malte)
    • fixed pipe covers being broken (thanks malte)
    • fixed multiblocks not breaking properly to multi-break items (drill, TCon Hammer) (thanks malte)
    • fixed Itme Use functions (thanks malte)
    • Translations Added/Updated: ru_RU (lex1975), zh_CN(Jellyslime)
    • changed Toolboxes and Wooden Crates to keep their enchantments on placement
    • changed seed & produce outputs of wheat and beetroot in the cloche
    • fixed the coke oven dropping additional items (thanks Malte)
    • fixed formatting issues on the lang file (thanks Malte)
    • fixed Cloche having broken RS integration (thanks Malte)
    • fixed Redstone connectors not updating their colour
    • fixed timestamp issue on Coresamples (thanks Malte)
    • fixed Tesla Coils deleting blocks on placement (thanks Malte)
    • fixed missing sounds for Metal Press and other things
    • fixed Charging Station having a broken mesh on the bottom
    • fixed Villagers trading MV wirecoils twice
    • fixed logic and effects for the Grunt Birthday Party achievement
  • JourneyMap 5.4.6 -> 5.4.7
  • Mystic Agriculture 1.5.5 -> 1.5.6
    • Added OreDictionary crops: Uranium
    • Added Quark crops: Ender Biotite
    • Uranium and Iridium seeds/essence now have alternate IC2 recipes
    • Fixed Desh essence not having a use
  • Thermal Dynamics 2.0.1.33 -> 2.0.4.6
    • Added mitigation for some strange render crashes.
    • Added mitigation for "null" facing requests.
    • Fixed corner case issue involving chunk boundaries.
    • Added temporary fix for Viaduct camera motion. Still working on it!
    • Improved Round-robin functionality.
    • Fixed corner case issue involving a race condition.
    • Ducts will now properly connect to things which send energy but don't receive it in all cases.
    • Energy can now transfer seamlessly through Servos.
  • Thermal Expansion 5.1.1.93 -> 5.1.3.4
    • Support for the new Clathrate ores in TF.
    • TCon Plugin. :)
    • Sawmill obeys OreDict once again.
    • Minor updates for optimization.
  • Thermal Foundation 2.1.0.82 -> 2.1.1.3
    • New Blocks/Items: Ore Clathrates.
    • World generation for these, including crude oil. Check your /config/cofh/world folder for values!

Added Mods:

  • Advanced Rocketry 1.2.2
  • ArchitectureCraft 1.7.1
  • DecoCraft2 2.4.2
  • FastAsyncWorldEdit-Forge 3.5.0-dev
  • Genetics Reborn 1.04
  • Immersive Petroleum 1.0.6
  • LibVulpes 0.2.5
  • Metamorph 1.1.3
  • Reborn Core 2.13.6.142
  • Reborn Storage 1.0.3.30
  • Super Sound Muffler 1.0.1.4
  • WorldEdit 6.1.4
  • WorldEditCUI Forge Edition 1.0.7

Config Changes:

  • Blood Magic:
    • Enabled WAILA tooltips for Blood Altars without requiring the divination or seer sigil.
  • Dark Utilities
    • Disabled vanilla stone ore dictionary registration. Fixes chiseling Andesite/Diorite/Granite.
  • ProjectE
    • Added sensible EMC values for Railcraft decorative blocks:
      • Abyssal/Quarried Stone (1 EMC)
      • Abyssal/Quarried/Andesite/Diorite/Granite Cobblestone (1 EMC)
      • Nether Cobblestone (4)
      • Sandy/Red Sandy Cobblestone (34 EMC)
      • Blood Stained Cobblestone (36 EMC)
      • Red Nether Cobblestone (48 EMC)
      • Infernal Cobblestone (53 EMC)
      • Frost Bound Cobblestone (109)
      • Pearlized Cobblestone (129)
      • Bleached Bone Cobblestone (216)
  • XNet
    • Disabled power usage for the controller per active channel.