Madlands Modpack

A collection of magic, sci-fi, and tech-related mods, based on the FTB Direwolf20 modpack.

File Details

Madlands-1.10.2-1.2.zip

  • R
  • Jun 11, 2017
  • 2.79 MB
  • 118
  • 1.10.2

File Name

Madlands-1.10.2-1.2.zip

Supported Versions

  • 1.10.2

Updated Forge:

  • Forge 12.18.3.2297 -> 12.18.3.2316

Updated Mods:

  • BiblioCraft 2.2.3 -> 2.2.4
    • Fixed a rendering crash that seems to be happening quite frequently to some folks
    • Tweaked Reading Enchantment level / rarity
  • Brandon's Core 2.1.8.102 -> 2.8.1.104
  • Chisels & Bits 12.12 -> 12.13
    • Ultra Compatibly mode, should support a wider variety of block data from other mods.
    • Use IBlockAccess Aware version of getLightValue, Fixes #245
    • Enable Shadow Rendering for full blocks, Adds #253
    • Fix Model Cache Clearing, and Leaves Fancy/Fast Code, #251
    • Extended Vertex Format checker to include Forge Pipeline as well as optifine.
    • New Setting, "Black List Ticking Blocks"
    • Add Vivecraft compatibility setting (#270) - Thanks to mracsys
    • Failing to calculate an ItemStack should result in dropping nothing, not crashing. ( Fixes #272 )
    • If Player is null, key context is invalid. ( #269 )
  • CodeChickenLib 2.5.8.255 -> 2.5.9.267
  • CoFHCore 4.1.1.156 -> 4.1.2.157
    • More refactoring! Lots of little optimizations and improvements.
    • Horse armor and saddles are now craftable. This can be toggled in the configuration files.
    • Fixed a couple of corner case crash issues.
  • Dark Utilities 1.1.8.finalrc1 -> 1.1.8.finalrc2
    • Fixed several crashes caused by the ender tether.
    • Fixed ender tether teleporting players, regardless of their proximity to an ender tether.
  • Draconic Evolution 2.0.12.222 -> 2.1.0.232
    • Switched from java 7 to java 8
    • Fixed arrow shockwave effect not rendering.
    • Fixed capacitors not charging FE items in your inventory.
    • Updated Mob Soul.
    • Updated Stabilized Spawner.
    • Updated and Upgraded Draconium Chest.
    • Fixed generator not respecting sides when sending energy (Prevented generator sending to IO crystals)
    • Changed LivingDeathEvent priority for armor to high to hopefully avoid issues with other mods.
    • Fixed wrenching a placed item caused it to break and delete the item.
    • Reset the minimum fusion injector distance to 1 block. Did not mean to change it to 2.
    • Change: Higher tier crafting injectors now reduce charge and crafting time.
    • Blacklisted tinker tools in the Diss-Enchanter.
    • Hopefully made it impossible to pick up a guardian crystal with items that can pickup mobs.
  • Ender IO 3.1.186 -> 3.1.192
    • Fixed PacketOpenConduitUI (commit: 8d31525) — Henry Loenwind / githubweb
    • Fixed PacketBurnTime (commit: 99badc2) — Henry Loenwind / githubweb
    • Made Inventory Panel Remote GUI opening ignore XYZ parameters (commit: b382a6d) — Henry Loenwind / githubweb
    • Fix Inventory Panel Remote having too many right hands (commit: 4d9fe56) — Henry Loenwind / githubweb
    • More profiling (commit: 91e14fe) — Henry Loenwind / githubweb
    • Added workaround for Sponge (commit: 31c9e71) — Henry Loenwind / githubweb
    • Fixed owner head in TOP (commit: fa91ee4) — Henry Loenwind / githubweb
    • Removed light-weight hasCapbility() implementation (commit: 85d2341) — Henry Loenwind / githubweb
    • Kicked Eclipse harder to show all files that needed changes (commit: 853cc0f) — Henry Loenwind / githubweb
  • Extra Utilities 2 1.4.1 -> 1.4.3
    • Add special 'Fire axe' made of opinium
    • If a generator energy buffer is full, progress meter will slowly tick forward at 1/10 speed (as opposed to pausing)
    • If a machines energy buffer is empty, progress meter will slowly tick backwards at 1/10 speed (as opposed to pausing)
    • Add an initial pass for overriding the builtin models for XU2 blocks and items with resource packs. See model_locations.txt.
    • Achievements for obtaining items are now awarded for having the items in your inventory (only checked periodically)
    • Fix crash when block model generation is called in an unexpected way
    • Fix crash with silver fish spawning in the 'quantum quarry' dim
    • Fix scala dependency
    • Fix crash on servers
  • Iron Backpacks 2.2.2.26 -> 2.2.2.27
    • Change default names of backpacks so they fit in gui.
    • Darken border of iron backpack sprite.
    • Fix backpack disappearing into itself.
    • Fix via moving from button upgrade via opening via right click
    • Fix via mouse wheel scrolling
    • Fix via using number keys to swap hotbar slots
    • Fix restock triggering onItemPickup causing multiple stack restocks.
  • Just Enough Items 3.14.7.419 -> 3.14.7.420
    • Fix #881 Crash when looking up smelting recipes
    • Add more log info to LinkageError exceptions during item rendering
    • Fix crash from invalid smelting recipe. #831
    • Create crash report instead of logging severe render errors
    • #760 Log any invalid smelting recipes that could cause a crash.
    • Improve recipe hover detection for tooltips
    • Do not focus on recipe crafting category items, show them all
  • Modular Powersuits 1.2.119 -> 1.2.123
    • Fixed power sharing/compatibility with Mekanism.
    • Radial selector for the power fist is now a thing after 2 weeks and no feedback. To change modes, simply hold the hotbar key that the power fist is in then click the desired module.
    • updated Simplified Chinese language file
    • fixed crash with key handler (issue #809)
    • Fixed string formatting oops.
  • MrTJPCore 2.0.0.17 -> 2.0.0.19
  • Mystical Agriculture 1.5.4 -> 1.5.5
    • Added OreDictionary crops: Silicon, Sulfur, Saltpeter
    • Added Galacticraft crops: Meteoric Iron, Desh
    • Added Essence Scythes
    • Added new charms; Quick Draw (Bow), Triple Shot (Bow), Scything AOE (Scythe)
    • This is most likely the last content update for 1.10. Any updates released for 1.10 from now on will only contain either bug fixes or more crops.
  • Project Red 4.8.2.41 -> 4.8.3.47
  • Redstone Arsenal 2.0.3.29 -> 2.0.4.33
    • Shovels can now create path blocks.
    • Some corner case crashes have been fixed.
    • Thermal Expansion integration is now properly working in all cases.
  • Refined Storage 1.2.25 -> 1.2.26
    • Fixed Interface duping items on extract-only storages (raoulvdberge)
    • Fixed calculating crafting resources for more than 9 unique items, for addon mods (ExpensiveKoala)
  • Storage Drawers 3.7.7 -> 3.7.9
    • A little more defensive about calling other mods' item renderers.
    • Drawer placement priority changed to Locked/Locked+Void/Normal/Void/Empty.
    • Fixed compacting rules in config file sometimes not working due to mod load order.
    • Possibly fixed items clipping through floor if spawned in world due to full inventory.
    • Added additional log output for debugging controllers
  • Thermal Expansion 5.0.4.90 -> 5.1.1.93
    • JEI Integration has been improved.
    • Numbers have commas now. :)
    • Various graphical improvements.
    • Added Item Allocator - moves things around, kind of like a hopper, but way better.
    • Added Strongboxes - yeah, you know what these do.
    • Flux Capacitors - 3 modes now! Read the tooltip!
    • Machines now have sounds. Again.
    • New side configuration: blue/orange for input/output.
    • Tons of new machine recipes. :)
    • Elemental Catalyzer - Boosts output of Reactant Dynamo, for Elemental Reactions.
    • Flurry Stratum - Glacial Precipitator can make snow layers.
    • Pyroclastic Injection - Igneous Extruder no longer requires Water for operation.
    • Pyrolytic Conversion - Redstone Furnace can produce Creosote Oil by burning certain material.
    • Sapling Infuser - Phytogenic Insolator can grow trees with this installed.
    • Arboreal Extractor now accepts fertilizer to boost production.
    • Reactant Dynamo has been completely overhauled. Refer to JEI.
    • Fluid Transposer now properly handles certain IFluidHandler Items.
    • Issue where GUI tabs would not consistently remain.
    • Some rare corner case crashes.
  • Thermal Foundation 2.0.5.81 -> 2.1.0.82
    • Hardened Glass Blocks now tint beacon beams.
    • New Fluids: Sap and Syrup.
    • Fixed a minor issue with elemental sounds not always playing correctly on Sponge servers.
    • Shovels can now create path blocks.

Added Mods:

  • Chicken Chunks
  • Mob Grinding Utils
  • Thermal Dynamics
  • Tiny Progressions

Config Changes:

  • Better Sprinting
    • Allowed sprinting in all directions and survival flight boosts
  • Refined Storage
    • Doubled ranges for wireless transmitter (16 to 32) and quadrupled range upgrades for the wireless transmitter (8 to 32) for a total range of 96m while fully upgraded.