M-Tech

A minimalistic technical modpack with a deep philosophy and development by stages.

File Details

M-Tech-1.6.5.zip

  • R
  • Oct 16, 2023
  • 163.46 MB
  • 3.0K
  • 1.19.2
  • Forge

File Name

M-Tech-1.6.5.zip

Supported Versions

  • 1.19.2

1.6.5:

  • All mods updated to the lastest versions.
  • Replaced REI with JEI due to bugs.
  • Replaced FTB backups with Simple backups due to it worked with large worlds incorrect.
  • Returned More Overlays.
  • Added and complicated Trading Post mod.
  • Added Fresh Animations and Entity Model Features, Entity Texture Features for it's correct work.
  • Fixed many other bugs.

 

 

1.6.4:

  • All mods updated to the lastest versions.
  • Replaced JEI with REI.
  • Replaced More Overlays with light-overlay due to mod is not compatible with REI.
  • Added AE2 Wireless Terminals addon.
  • Added Chipped for more design options.
  • Replaced IE copper nugget texture with texture from Create mod. Due to it looks better.
  • Finally fixed pick upping big contraption issues.
  • Fixed bugs/quests related with switch to Yungs Better Jungle Temples mod.
  • Very many other small fixes and improvements.


1.6.3:

  • Updated forge to 43.3.2
  • All mods updated to the lastest versions.
  • Small fixes in worldgen. Won't break old worlds.
  • Fixed incorrect inv hud keybind caused oculus update.
  • Other small fixes.

 

1.6.2:

  • All mods updated to the lastest versions.
  • Fixed super easy lava glitch.
  • Disabled some biomes(BOP an RU). Won't break old worlds.
  • Disabeld some Project: Vibrant Journeys stuff in some biomes.
  • Fixed corrupted startserver.sh
  • Many other fixes and improvements.

 

1.6.1:

  • All mods updated to the lastest versions.
  • Replaced XL packets to already installed connectivity mixin. Due to Create now supports this mod.
  • Removed Paxi, due to kubejs now has same functional.
  • Fixed HT's TreeChop not chopping Regions Unexplored trees.
  • Fixed some other things.
  • Removed unused configs.


1.6.0:

Global worldgen update. You can safely update from older versions. It won't break you worlds/create height step.

  • Updated forge to 43.3.0
  • All mods updated to the lastest versions.
  • Added Regions Unexplored. Spent about 30 hours on configuration. Now worldgen looks perfect. Unified same wood types.
  • Disabled many Project: Vibrant Journeys things in some biomes(where they didn't look good and perfectly fit to biome).
  • Added and configured Towns and Towers. Rebuilt some structures.
  • Enabled some disabled IDAS structures. Which were disabled in prev. updates because of bugs. But now mod dev fixed them.
  • Added MES - Moog's End Structures.
  • Prevented do a barrel roll mod from being disabled/uninstalled. You can disable this option by:
    /mtech config allowed_to_disable_do_a_barrel_roll true
    accessible only from OP players.
  • Removed More Slabs, Stairs, and Walls because of not perfect elaboration of the mod. Iron Slab needed to create iron plate readded by kubejs.
  • Replaced Rubidium with Embeddium(more stable and supported fork of Rubidium).
  • Added new Yungs Better Jungle Temples mod.
  • Many small fixes.
  • Hundreds of other changes.


1.5.2:

  • Fixed some recipe problems caused 1.5 update.
  • Fixed some bugs/kubejs errors
  • Replaced super bugged ImmersiveFX(Dynamic Surroundings) with Presence Footsteps.

 

1.5.1:

  • Fixed removed by mistake in prev. update Precision Mechanism recipe.
  • Small fixes.
  • Added optional compatibility with some mods, breaking modpack philosophy and phase system if installed by end user. If such mod is loaded, balanced recipes will apply:
    * Industrial foregoing
    * Refined storage
    * Xnet
    * Rf Tools
    * Flux Networks

    1.5.0:
  • Updated forge to 43.2.23
  • All mods updated to the lastest versions.
  • Updated Complementary Shaders - Reimagined to r5.0.1
  • Ported modpack to KubeJS 6.2. Rewritten all scripts to support this version.
  • Replaced own ore unification written on KubeJS to Almost Unified. Should fix many recipe bugs.
  • Rebalanced alternator recipe.
  • Added and cofigured engineersdecor as phase 2 mod.
  • Added AEInfinityBooster as end of phase 3 mod.
  • Added OpenBlocks Elevator as start of phase 3 mod
  • Hundreds other fixes and improvements.

This version is stable, I tested it a lot, but where are a thousands of changes so bugs may exist first time, please report them as soon as possible.

1.4.15:
- All mods updated to the lastest versions.
- Bugfix

1.4.14:
- All mods updated to the lastest versions.
- Finally fixed pick upping very big minecart contraptions.
- Small fixes.

 

1.413c:
- All mods updated to the lastest versions.
- Fixed crash on loading on some not Curseforge launchers (like ATLauncher)

 

1.4.13b:
- Fixed disabled by mistake Jade.


1.4.13:
- All mods updated to the lastest versions.
- Very many small fixes.
- Written Update Notifier, it will notify modpack users about modpack updates.

- Fixed players stuck on nether roof problem.