File Details
M-Tech-1.6.0.zip
- R
- Sep 24, 2023
- 157.15 MB
- 677
- 1.19.2
- Forge
File Name
M-Tech-1.6.0.zip
Supported Versions
- 1.19.2
1.6.0:
Global worldgen update. You can safely update from older versions. It won't break you worlds/create height step.
- Updated forge to 43.3.0
- All mods updated to the lastest versions.
- Added Regions Unexplored. Spent about 30 hours on configuration. Now worldgen looks perfect. Unified same wood types.
- Disabled many Project: Vibrant Journeys things in some biomes(where they didn't look good and perfectly fit to biome).
- Added and configured Towns and Towers. Rebuilt some structures.
- Enabled some disabled IDAS structures. Which were disabled in prev. updates because of bugs. But now mod dev fixed them.
- Added MES - Moog's End Structures.
- Prevented do a barrel roll mod from being disabled/uninstalled. You can disable this option by:
/mtech config allowed_to_disable_do_a_barrel_roll true
accessible only from OP players. - Removed More Slabs, Stairs, and Walls because of not perfect elaboration of the mod. Iron Slab needed to create iron plate readded by kubejs.
- Replaced Rubidium with Embeddium(more stable and supported fork of Rubidium).
- Added new Yungs Better Jungle Temples mod.
- Many small fixes.
- Hundreds of other changes.
1.5.2:
- Fixed some recipe problems caused 1.5 update.
- Fixed some bugs/kubejs errors
- Replaced super bugged ImmersiveFX(Dynamic Surroundings) with Presence Footsteps.
1.5.1:
- Fixed removed by mistake in prev. update Precision Mechanism recipe.
- Small fixes.
- Added optional compatibility with some mods, breaking modpack philosophy and phase system if installed by end user. If such mod is loaded, balanced recipes will apply:
* Industrial foregoing
* Refined storage
* Xnet
* Rf Tools
* Flux Networks
1.5.0: - Updated forge to 43.2.23
- All mods updated to the lastest versions.
- Updated Complementary Shaders - Reimagined to r5.0.1
- Ported modpack to KubeJS 6.2. Rewritten all scripts to support this version.
- Replaced own ore unification written on KubeJS to Almost Unified. Should fix many recipe bugs.
- Rebalanced alternator recipe.
- Added and cofigured engineersdecor as phase 2 mod.
- Added AEInfinityBooster as end of phase 3 mod.
- Added OpenBlocks Elevator as start of phase 3 mod
- Hundreds other fixes and improvements.
This version is stable, I tested it a lot, but where are a thousands of changes so bugs may exist first time, please report them as soon as possible.
1.4.15:
- All mods updated to the lastest versions.
- Bugfix
1.4.14:
- All mods updated to the lastest versions.
- Finally fixed pick upping very big minecart contraptions.
- Small fixes.
1.413c:
- All mods updated to the lastest versions.
- Fixed crash on loading on some not Curseforge launchers (like ATLauncher)
1.4.13b:
- Fixed disabled by mistake Jade.
1.4.13:
- All mods updated to the lastest versions.
- Very many small fixes.
- Written Update Notifier, it will notify modpack users about modpack updates.
- Fixed players stuck on nether roof problem.