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LuxColonies

Build a colony, rediscover the world. A vanilla-flavoured MineColonies pack where every dungeon, temple and stronghold has been rebuilt worth exploring — guided by quests, played together.

You don't build alone.

Start like any survival world: a tree, a crafting table, a first night spent hiding. Then hire your first builder, and watch a village grow around you — one citizen, one workshop, one commission at a time.

A world worth leaving the colony for.

Every vanilla structure has been redesigned from the ground up. Strongholds sprawl. Mineshafts twist into forgotten depths. Desert temples, jungle temples, ocean monuments, witch huts and nether fortresses are no longer three-minute detours — they're expeditions. Scattered ruins and new settlements fill the space in between, and the archaeology dig sites actually reward the shovel.

Vanilla, not overhauled.

No tech trees. No magic systems. No recipe you have to relearn. Everything you already know still works — there's simply more world behind it, and a colony that needs what you bring home.

Guided, not railroaded.

A quest book walks newcomers from their first log to their first Nether portal, then hands them over to the colony. Veterans can skip straight to the interesting part.

Made for a group.

Proximity voice chat, revive downed friends instead of losing them, recover your inventory from your own grave, and waystones so nobody spends the evening walking. Tuned for performance so your friend on the old laptop can come too.

The LuxColonies Team

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