LSTFC-0.5.4.zip
What's new
LSTFC 0.5.4 — Full changelog since 0.5.2
Added mods
- Polymorph: choose between valid crafting results when multiple recipes share the same ingredients.
- Immersive Aircraft: adds the Gyrodyne, Airship, Biplane, Quadrocopter, Cargo Airship, Bamboo Hopper and Warship, alongside aircraft components, upgrades and mounted equipment.
- Lootr: provides separate loot for each player in eligible structure containers.
- Euphoria Patches: adds patched versions of the bundled Complementary Reimagined and Complementary Unbound shaders. The four existing shaderpacks remain included, and shaders are disabled by default.
Aircraft progression and recipes
- Replaced all 27 default aircraft recipes with recipes built around TFC materials and Create machinery.
- The human-powered Gyrodyne becomes available around wrought iron progression.
- Powered aircraft require steel and Create precision mechanisms.
- Each engine requires one precision mechanism.
- Added 13 Create assembly recipes, each running once with 100% success and no more than six steps.
- Hulls use lumber, wrought iron sheets and nails.
- Sails craft in pairs using TFC cloth and string.
- Aircraft components use the pack’s unified TFC metals and TFC More Items hardware and wires.
- Cargo Airship, Bamboo Hopper and Warship recipes upgrade an existing aircraft.
- Upgrade recipes reject aircraft containing cargo, fuel, upgrades or equipment to prevent accidental item loss. Empty, previously used aircraft are accepted; custom names and paint are not transferred.
- Adjusted the ordinary and steel boiler assembly order to avoid conflicts with existing sheetmetal and engine recipes.
- Added JEI recipe information explaining the empty-aircraft requirement.
- Hidden incomplete aircraft assembly items from JEI’s ingredient list.
Farming and animal care
- Crops now take 25% less time to grow.
- Animal familiarity stops decaying after reaching 10%, reduced from the previous 30% threshold.
Mining and cave-ins
- Natural ore veins generate approximately twice as often.
- Each vein contains roughly twice as much ore, rather than having all its dimensions doubled.
- Veins primarily gain ore density. Already-dense veins receive a modest size increase where doubling density would exceed 100%.
- Generation frequency is rounded to the supported integer rarity values.
- Preserved ore host rocks, depth ranges, surface indicators and ore grades.
- These changes affect 56 natural ore features. Create Ore Excavation veins and Immersive Engineering mineral deposits retain their existing settings.
- Reduced the cave-in trigger chance from 10% to 3%.
- Reduced the maximum cave-in radius while keeping cave-ins enabled.
Exploration and loot
- Added personal Lootr supply chests to selected TFC Ruins.
- Supplies include food, seeds, cloth, basic hardware, occasional ingots and rare basic aircraft parts.
- Each player receives their own chest inventory.
- Existing ceramic vessels retain their original contents and remain shared.
- Previously opened or emptied containers are not refilled.
Crafting and quests
- Create sandpaper now accepts any sand, including all TFC sand colours.
- Updated Gather surface copper to accept either:
-
- 10 surface copper pieces, or
- 20 copper powders.
- Native copper, malachite and tetrahedrite variants can be mixed within either route.
- Completing either route finishes the quest; the items are detected without being consumed.
Retained 273 quests across 20 chapters. All other quests remain unchanged.
Late-game creative recipes
Added these Antiprotonic Nucleosynthesizer recipes:
| Input | Output |
|---|---|
| Create Addition Electric Motor | Create Creative Motor |
| Create Fluid Tank | Create Creative Fluid Tank |
| Functional Storage Netherite Upgrade | Creative Vending Upgrade |
| Mekanism Ultimate Fluid Tank | Mekanism Creative Fluid Tank |
| Mekanism Ultimate Chemical Tank | Mekanism Creative Chemical Tank |
| Mekanism Ultimate Energy Cube | Fully charged Creative Energy Cube |
| Refined Storage Controller | Creative Controller |
Every recipe consumes 10,000 mB of antimatter per completed item, with a base processing time of 400 ticks / 20 seconds. Antimatter is consumed per craft, not per tick. Machine energy requirements still apply.
Creative tanks require their initial contents to be selected through the normal container or GUI interaction.
Updating
Back up your world and update both client and server to 0.5.4. New ore generation and ruin chests require newly generated chunks.
This mod has no additional files

