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Loyal Craft - The Loyal RLC

An immersive, realistic and challenging RLcraft-like experience with more freedom, adventures, and possibilities all in a beautiful and realistic world.
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Beta V2.1.0

File nameLoyal Craft - The Loyal RLC Beta-2.1.0.zip
Uploader
minty_myuminty_myu
Uploaded
Mar 27, 2020
Downloads
68
Size
15.4 MB
File ID
2914474
Type
B
Beta
Supported game versions
  • 1.12.2

What's new

Welcome to Beta V2.1.0

This version includes major overhauls of all Pyrotech machines so that they remain relevant at all game stages. See patch notes below.

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-Stone ovens produce food relatively at the same speed and with the same amount of fuel as furnaces.

-Refractory ovens, crucibles, saws, and kilns are twice as efficient as their stone counterparts.

-Bloomeries now convert one ore into one bloom, and only require a single fuel type to perform this.

-Blooms give ~12 nuggets per ore, and nearly 8x this value with fortune-enchanted hammers.

-Pyrotech Tools now have reduced hunger drain.

-Chopping blocks output more wood, and use less hunger to use.

-Wood chip drop chance has been increased.

-Light emissions from pyrotech objects have been drastically increased.

-All Pyrotech machines hold and process more items.

-Greenhouse glass recipe has been nerfed.

-Blank keys and Keyring recipe have been both changed.

-Dragons now spawn 2x farther apart, 25% less often, wander closer to their spawn, and can be heard farther when in flight.

-Atlas now displays coordinates and biome.

-Rogue like dungeons have been fixed, and now spawn their proper loot when generated.

-Wool Armor and slime armor provide more heating and more cooling respectfully.

-Zombies no longer spawn with the thorns enchantment.

-Spawners now output monsters slightly faster.

-Seasons should now progress normally and in sync with the in-game time.

-Added more tips to the loading screens.

-Fixed Clans in the official Server

-Fixed double heartbeat that would play while at low health.

-Reduced low-health flash

-Changed health bar to represent the average critical damage.

-Changed damage formula to reduce instant fatal damage for smaller attacks.

-Wild ferns now spread less frequently, and in smaller clusters.

-Creepers should no longer damage terrain as explained in the tips.

-Updated to Beta

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Known Bugs:

-Running or flying into containment fields will lock your character in place, this fixes itself after awhile.

-Spamming a bloom with a hammer will actually make the process slower and use more hunger.

-Backpacks have been reported to vanish when placed and left alone.

-Items placed will sometimes be invisible until you reload your save/relog. This applies to the server as well.

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Thank you all for your reports and feedback! This beta update wouldn't have been possible without your help. If you have any feedback you would like to give or have a bug report, be sure to join us on our discord to help out and see the latest news and discussions!

 

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