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Lovkar's Waking World Ultimate

The Waking World with everything set up: forty-block colossi and the Titan, Complementary shaders with Euphoria Patches as in the trailer, performance, Waystones, backpacks, Better Combat and dungeons for the road. NeoForge 1.21.1.
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Lovkar's Waking World Ultimate 1.2.0

File namelovkars-waking-world-ultimate-1.2.0.zip
Uploader
Lovkar_SquidLovkar_Squid
Uploaded
Sep 23, 2026
Downloads
10
Size
32.2 KB
Mod Loaders
NeoForge
File ID
8954973
Type
R
Release
Supported game versions
  • 1.21.1

What's new

Lovkar's Waking World Ultimate 1.2.0

The Waking World 0.3.0-beta.5. The mod's own wanderers - Stone Thralls, Ember Wraiths and Drowned Keepers - now have a switch of their own in the server config. spawns.naturalSpawns = false stops all three from turning up on their own; spawnStoneThralls, spawnEmberWraiths and spawnDrownedKeepers do it one at a time. Spawners, eggs and commands are not touched, so the dungeons are unchanged, and anything already in your world stays until you clear it. There is also spawnColonyMargin (64 blocks) for anyone running MineColonies alongside: natural spawns keep that much further away from a colony, because a colony's pond usually sits in a chunk the colony never claimed - which is how a Keeper ended up in the middle of somebody's town.

Kept up to date: Complementary Reimagined r5.9.3 with the matching Euphoria Patches, JourneyMap 6.0.9, ImmediatelyFast 1.6.14, Entity Culling 1.11.2 and JEI 19.57.

Sodium and Iris stay where they are on purpose: the newest Sodium wants a newer Iris than 1.21.1 has, and a mismatched pair is a crash on startup rather than a few more frames.

Bugs and dev builds: https://discord.gg/BVztrTtXFu