This is an extended version of Project Architect, with some QoL improvements and combat changes.
I added better combat for the improved swordplay, TaCZ for the game breaking guns, Parcool for a wider variety of combat choices and speed preferences, and a couple other misc addons.
Added Mods
- Better Combat
- Simply Swords
- Skillcloaks
- TaCZ
- TACZ NPC
- ParCool
- LesRaisins Append Pack
- TACZ Gucci & Vuitton Attachments
- MrCrayfish Furniture
- Macaw's Doors, Windows, Roofs, Trapdoors, Fences & Walls, Bridges
Features
- ProjectE: Master the science of EMC management, seamlessly transforming basic materials into valuable assets.
- Quests: Embark on a guided adventure through intricate challenges, leading you to advanced automation and strategic goals.
- Industrial Foregoing: Automate all aspects of resource collection, refinement, and crafting using cutting-edge machinery.
- Draconic Evolution: Unlock a fusion of advanced technology and mystical powers for unmatched efficiency and strength.
- Thermal Series: Leverage a wide range of machines and tools to optimize resource handling and automation.
- RFTools Dimensions: Discover and utilize custom dimensions to access unique resources and opportunities.
- Mekanism: Employ high-tech machinery for energy production, resource management, and sophisticated automation.
- Automation Focus: Minimize tedious tasks and optimize gameplay through powerful automation solutions.
- Balanced Gameplay: Experience well-tuned gameplay with customized EMC values and tailored automation challenges.
- Innovation and Efficiency: Explore limitless possibilities for creative approaches and optimized, efficient gameplay.
For a deeper understanding of what this modpack has to offer check out the pack I used to build it, Project Architect 2!

