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Lodcea-Tech can work with Magic

Abandoned
a beta modpack ho try co combine the tech with mage mods

File Details

Lodcea-T.c.w.w.M.1.5

  • R
  • Jan 5, 2016
  • 2.68 MB
  • 149
  • 1.7.10

File Name

Lodcea-Tech can work with Magic-1.5.zip

Supported Versions

  • 1.7.10
Update1.5
Botania
 
R1.8 247
•Added a config option to disable thaumcraft infusion stabilizing because some people are sadists, apparently.
•Added config options to change the harvest level of the Weight and Bore Lenses and defined said harvest levels properly in the check for what they can break/displace.
•Added the ability for Flowers that interact with items in the world to be placed on Podzol or Mycellium to add a delay to when they can pick the items up. You can read more on the Modulating Delay entry under Functional Flora.
•Fixed the A Message From Alfheim entry not loading up properly after you throw the book in the portal.
•Red Stringed Containers will no longer bind to blocks that can't have automation handling.
•Searching in the lexicon now also search the names of the items whose recipes are shown in the relevant entries. Also added a "Press ENTER to view" indicator thingy.
•Special flowers can now be planted in Mycellium.
•[API] Added ISubTileSlowableContainer.
•[API] Increased version number to 75.
 

Extrautilities
• Fix a crash in Ender Buckets with some type of linked tanks (zero length FluidTankInfo)
• Add a config option for changing the harvest level of ender tools
 
Forestry
• Fix Backpack superposition bug
• Fix Forestry Wood Logs Placement Issue
• Fix Slabs can't combine on placement in same block
• Fix New tree branching generates non-connected logs
• Limit packets from engines supplying power to nearly full receivers
• Fix Indistinguishable pollination color for some tree species
• Add IC2 crops support (estebes)
 
Gany's Nether
-Fix a dupe bug with wither skeleton eggs
-Fix crash related to Thaumcraft
-Fix issue with marking recipes as "ignored" in the Magmatic Centrifuge XML file
-Sceptres can be enchanted with Thaumcraft's Repair once again
-Added recipe to convert 9 bat wings to 1 leather
-Updated quartz pillar textures
-Fix dupe bug with ghast tears and dispensers
 
NEI Integration
Backwards Compatibility Update
• Fixed compatibility with older versions of HarvestCraft for 1.7.10. The mod now once again shows recipes for versions of HarvestCraft before 1.7.10La.
• Readded support for Forestry 3.6. Automatically disabled when Forestry 4 is installed, which has NEI support built-in.
 
OpenBlocks
• Feature: more flexible building guide
• Feature: enhanced building guide (can place blocks in survival)
• Feature: rotating elevator
• Feature: implement modlist config GUI
• Feature: epic eraser (to remove flim-flammed lore)
• Feature: wrench-like thingie for rotating blocks
• Fix: amount of sprinkler particles is now controlled by game settings
• Fix: rope ladder drops items for each broken block
• Fix: canon aiming now properly calculates height
• Fix: /dev/null stack overflow
• Fix: skyblock stacking
• Fix: proper liquid xp registration
• Fix: Turkish locale problems
• Fix: block not checking redstone state after placing
• Fix: flim-flammed lore is now places in separate tag, display configurable by config
• Fix: break animation on tanks and rope ladders
• Tweak: more OreDictionaly compatibility
• Tweak: elevator no longer changes player X,Z coordinates after teleport (configurable)
• Tweak: /dev/null now requires sneaking to open GUI
• Tweak: add options for sprinkler consumption rate
• Tweak: improved grave logging
 
OpenModsLib
• Feature: calculator framework, command calcultor (infix + RPN)
• Feature: Expand block rotation/orientation framework
• Feature: API variable injection utilities
• Feature: add integration with mod list config options
• Fix: break block after rotation if no longer valid
• Fix: move to ASM5
 
Thaumic Energistics
Built for
• MC: 1.7.10
• Forge: 10.13.4+
• Thaumcraft: 4.2.3.5
• Applied Energistics 2: rv3 beta 2
Added
• Particle effects to Knowledge Inscriber.
Changes
• Complete network code overhaul. 
Bugfixes
• Now works with Beta 2 and 1