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Lodcea-Tech can work with Magic

Abandoned
a beta modpack ho try co combine the tech with mage mods

File Details

Lodcea-T.c.w.w.M.

  • R
  • Dec 13, 2015
  • 2.68 MB
  • 122
  • 1.7.10

File Name

Lodcea-Tech can work with Magic-1.3.zip

Supported Versions

  • 1.7.10

Update 1.2
BdLib
bdew: Fixed nbsp characters in number formatting (again...)



botania
R1.8 243
Added NEI integration for the Lexica Botania, it sometiles also tells you which entry something is in and gives you little tidbits of info like how to make livingwood/livingrock or terrasteel.
Added recipe indicators (the items that appear when you hover shift on an entry's name) to a few entries that don't have direct recipes. (like pure daisy or ender air)
Fixed a crash if Red Stringed Interceptors are triggered too fast.
Fixed double tall flowers not respecting alternate textures. (yrsegal)
Fixed the Corporea Funnel ignoring an inventory 2 blocks below it if there's another Corporea Funnel directly below it. (yrsegal)
Fixed the Gaia Guardian not being able to be summoned with Et Futurum and Chisel beacons. (yrsegal)
Mana Pools are now dyed by right clicking with Floral Powder, not dropping it. On other news, you'll no longer dye your pool while making Mana Powder, yay!
NEI integration for Elven Trade no longer requires a Lexica Botania with Elven Knowledge on your inventory.
(Internal) ItemBlockSpecialFlower lexicon mappings are now prefixed by "flower.".
(Internal) The extra info feature for the lexica botania NEI integration can be used by adding a key to a lang file, in the following format: "botania.nei.quickInfo:" + the lexicon mapping key. You can find it by pressing CTRL+SHIFT in the NEI Lexica Botania entry for an item if F3+H is enabled.
[API] Added addExtraDisplayedRecipe() to LexiconEntry so more recipe indicators can be added without being linked to a page.
[API] Increased version number to 73.



BuildCraft


Forestry
•    Fix compatibility with mods that change fluid IDs
•    Make AlleleEffectFertile only tick IGrowable and IPlantable blocks
•    Fix farm block recipes
•    Automatically sync breeding trackers to client (fixes some sync issues)
•    Sync mail to client on login, do not display mail indicator on logout
•    Fix Minor fluid dupe on right-clicking nearly-full machine



NEI Integration
This version and up will not work with HarvestCraft versions older than 1.7.10La! I really wanted to add a check for this in the mod, but HarvestCraft is internally still set to be some old version for some reason.
•    Added recipe handlers for HarvestCraft's Churn, Oven and Quern
•    Updated HarvestCraft Presser handler to work with HarvestCraft 1.7.10La and up
•    Changed Presser handler texture to fit in better with NEI's recipe GUI
•    Fixed the mod not loading properly when the Ore Dictionary handler is enabled and the Ore Dictionary contains invalid entries


Pam's HarvestCraft
1.7.10Lb - The Missing Link (part b)
- Added: Apple Smoothie, Cheese on Toast, Chocolate Roll, Coconut Cream, Coconut Smoothie, Cracker, Cranberry Smoothie, Cranberry Yogurt, Deluxe Chicken Curry, Garam Masala, Grape Smoothie, Gravy, Honey Sandwich, Jam Roll, Mango Chutney, Marzipan, Paneer, Paneer Tikka Masala, Pea and Ham Soup, Pear Jelly, Pear Jelly Sandwich, Pear Smoothie, Plum Jelly, Plum Jelly Sandwich, Plum Smoothie, Potato and Leek Soup, Toad in the Hole, Tuna Potato, Yorkshire Pudding
- Added: You can now press Grape Seeds, Coconuts, Mustard Seeds, Avacados, Cotton Seeds, Pumpkin Seeds, and Tea Seeds for Cooking Oil (and bait stuff)
- Fix: Gooseberry Trees now spawn! (Thanks codewarrior0)
- Fix: Changes the log blocks in the Maple, Cinnamon and Paperbark trees from weird square versions of the fruit block - with all its specific placement and very un-log-like behaviour - to proper log blocks which retain the same growing functionality while also acting like vanilla logs. The logs can be placed side-on or vertical, craft into planks matching the leaf-type used in the trees, are registered in the oredict as "logWood", have the correct sound and hardness profiles and more. Player placed bonemealed logs will return to their normal alignment. (Thanks TTFTCUTS)
- Fix: Also fixed cakes to have correct placement behaviour and to show width proportional to the number of slices that they are defined to have instead of always assuming they have eight. (Thanks TTFTCUTS)
- Fix: Ore Dictionary label "cropSesameseeds" changed to "cropSesame". Might fix issues with other mods. (Thanks TheDarkPreacher)