Pretty much as described. Figured having a "public hub" would make it easier to keep the mods together in the unlikely event I'm separated from the computer that has each of the mods downloaded locally. Also lets me view it online rather than having to do it through the CurseForge client.
Obviously nothing in the client is "original" (largely based around mods from the Sky Factory and Galacticraft modpacks since watching Achievement Hunter play through said packs is what helped cause me to make this in the first place) and links to each mod I use can be found in Relations. Said mods range from the simple (minor tweaks like PermaFrost to stop the world from disintegrating unnaturally and the GraveStone Mod to keep items stored so they don't disappear before all of the deceased's items can be recovered) to the "holy crap there's a crapton of stuff in here I don't even know where to start" (Thaumcraft, Galacticraft, the Twilight Forest, etc.).