
Description

Five colors. Five paths. One Convergence.
Leyline Convergence is an adventure and progression modpack that I built around a custom five-color power system. This modpack is an ode to Magic: the Gathering, though not a direct implementaion of the game or its ideas. When you think of the five colors, they are very closely aligned with what you might find in MTG. You start out in the world and receive your first color through an attunement assessment, then you develop your abilities and eventually work toward mastering all five colors through quests, skills, and the construction of powerful Leyline monuments. Alongside its central progression system, the pack features expanded world generation, magic, engineering, new dimensions, challenging bosses, custom equipment and over 400 quests for you to explore.
The Five Colors
Your journey begins with the Spark, an assessment that determines your initial attunement. Each color offers its own abilities, progression, and approach to the world.
- White: Protection, defense, and resilience.
- Blue: Magic, mana, and spellcasting.
- Black: Dark powers, risk, and survival.
- Red: Combat, aggression, and mobility.
- Green: Health, nature, and growth.
Your first color is only the beginning. Each additional attunement has its own requirements and quests, eventually allowing you to develop abilities from all five paths. By the end of this progression, you will have nearly god-like power!
Lands and Leylines
After you make it far enough in each color, you will be able to construct a Land to establish your connection to a color and gain its benefits. As you develop the rest of each color, you'll gain access to a larger monument, called a Leyline, with significantly more powerful effects. Each color has its own Land and Leyline abilities, and your monuments remain tied to your character. You can maintain one active Leyline of each color, building toward the moment when all five are brought together - The Convergence!
Character Progression and Skills
The Leyline Nexus is a unified skill tree containing five color-specific branches and shared abilities. Earn skill points through quests and gameplay, then invest them into your character. You can make different combinations of combat, magic, defense, mobility, and utility skills as you attune to more colors, and many of them are made to work well together. Again, the comparisons to MTG are obvious, and the two-color pairings are very similar, though different enough that you should play around with them to find what fits you.
The Leyline Journal
The Leyline Journal provides the main progression path, and you find it, along with the quest book and skill tree, easily on the player inventory screen for easy access. No need for keybinds. Quests offer objectives, progression milestones, and rewards, including equipment and choices between powerful items. Skills give you unique, powerful abilities specific to your color, and build along four branches for each color to a Capstone that gives you amazing power. The Journal is accompanied by A Guide to the Multiverse, an illustrated in-game reference covering the pack's systems, dimensions, and features, with commentary from Tavian Merrow. Most questions can be answered by looking in the Guide, which you receive when you first join, and also has a crafting recipe in case you lose it.
Magic and Engineering
With a heavy focus on magic and spellcasting, I needed the heavy hitters in those categories, so I chose carefully and tested them all together to make sure the mods I chose would fit and help to create the world they lived in, instead of just shoving in anything with a spellbook.
- Apotheosis
- Ars Nouveau
- Ars Elemental
- Iron's Spells 'n Spellbooks
- Iron's Gems and Jewelry
To support all the spellcasting, some other carefully picked mods had to join the party, too.
- Simply Swords
- Artifacts
- Curios
- Create
Exploration and Dimensions
Leyline Convergence is packed FULL of exploration and adventure mods, making the world fun and dangerous at the same time. There's a wide variety of structures, dungeons, cave biomes and three modded dimensions to wander around and find.
World Gen mods:
- Regions Unexplored
- William Wither's Overhauled Overworld
- YUNG's Better Caves and Cave Biomes
Structures mods (Also, I used Sparse Structures, so there's not a massive castle every 200 blocks):
- Towns and Towers
- Multiple Integrated structure mods
- Multiple YUNG's structure mods
- When Dungeons Arise
Dimensions mods:
- The Aether
- Twilight Forest
- The Undergarden
- Deeper and Darker
Combat and Bosses
While magic was a big focus, some people still wants swords and boards, so combat was carefully balanced to complement all the magic, and give players an alternate path if they choose. Also, Red really likes whacking away at mobs. Along the way, I wanted to also give them something to whack at, so there are many advanced mobs, mini-bosses, upgraded vanilla bosses and even a custom boss that will put everything you learn to the test - The Harrower.
- Savage Ender Dragon
- Wither: Reincarnated
- Mowzies Mobs
- Apothic Invaders
- Gateways to Eternity
- Incursions (custom mod that makes mobs invade through open portals)
Equipment and Rewards
Along with all the fun, modded loot that drops off mobs and that you'll find in chests, there are also two full custom sets of armor that you can acquire. The first is the Leybound Regalia set, which is a set of armor and a shield that correspond to each of the five colors, and that you will receive a piece of every time you activate another Land. The second is the Hollowforged set, which can be crafted from the remains of The Harrower. A full set of armor with highly powerful abilities, along with a hammer called The World Shard, which absolutely obliterates enemies big and small! And finally, when you finish all five Leylines, you receive The Convergence, a weapon like no other that represents all five colors in both its design and its power. This is the weapon to end all weapons!






