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Lands of Adventure

Adventure, exploration, combat, and minimal grinding!

File Details

Release 1.1.3

  • R
  • Dec 22, 2021
  • 6.75 MB
  • 35
  • 1.12.2
  • Forge

File Name

Lands of Adventure-r1.1.3.zip

Supported Versions

  • 1.12.2

Added Effortless Building back into the pack. The radial menu is bound to R by default.
I keep wishing it was installed, and with this pack's numerous mods focused on building, it fits better than first thought.

 

Finally updated the default keybinds config. Forgot that mod was here.
Quark's hotbar swapper was bound to grave(tilde, or ~).

 

Fossils and Archaeology prehistoric species no longer need to be fed by default.
This makes huge dino parks zero-maintenance, like how livestock don't need to be fed.

 

Ice and Fire dragons can no longer burn blocks by default.

 

By default, grass, leaves and foliage no longer change color seasonally.
Quark's greener grass feature is now force-enabled by default.
Savannas and several other biomes just feel too yellow to me. To re-enable seasonal plant colors, change the three settings under "aesthetic settings" in config/sereneseasons/seasons.cfg from "false" to "true", and in config/quark.cfg, under "greener grass", change "Force Enabled" from "true" to "false".

By default, Quark disables greener grass if Serene Seasons is installed to avoid conflicts.

 

Added a shapeless recipe for Biomes O' Plenty Dead Leaf Piles: Just put a leaf pile in the crafting menu. Dead leaves.

 

Added a couple more silly splashes, and a few new tips.

 

Added most Fossils and Archaeology mobs to the Progressive Difficulty and Champions blacklists.