This modpack aims to provide the most immersive vanilla-like experience while expanding on end-game content immensely with my personal touch
Designed for server use (Server pack coming soon)
MUST pregenerate chunks, very unoptimized terrain generation (its very cool and realistic though)
Use Chunky to pregenerate with /chunky radius 3000 then /chunky start (Will take a while, took about 48-56h total to generate our entire 20,000x20,000 world
Main Additions:
- Localized weather & natural disasters
- Mekanism, Mekanism Generators, etc.
- Live worlds with Immersive Weathering
- Tons of new monsters
- Celestial Events
- Recall Potions (No recipe only found as loot)
- Over 300 new animals with Alex's Mobs, Alex's Caves, Naturalist, Ruthless Beings, Ender Zoo, Unusual End, Bygone Nether, and more
- Infernal mobs (very rare)
- Mob levelling system. Mobs further from world spawn will have increased stats
- Backpack system
- Sleeping bags and hammocks
- Blood moons and other celestial events
- Exposure camera mod
- Painting mod
- Music mod
- Tons of custom music discs by me (& new villager)
- Aircrafts, ships, and other vanilla style transportation
- Tons of new boss fights with Cataclysm, Stalwart Dungeons, Ice & Fire, MowziesMobs, and more
- Over 600 new structures
- The Aether dimension
- The Twilight Forest
- Ad Astra, Ad Astra Extended, Ad Astra DH, and more planets to explore
- Built in shaders with Complementary + Euphoria custom config
Tweaks and QoL:
- Overhauled vanilla structures
- Quark added recipes
- Mouse and inventory tweaks
- Client tweaks
- Double doors
- Epic Terrain generation
- Terralith and OTBWG
- Inventory trash slot
- and more!