Venti RPG-a2.5
What's new
Update and Fixes
- Achievements are now vanilla style quests
Press [L] to see
(This is not related to quests given from villagers)
- I have implemented location based difficulty thanks to the Dungeon Difficulty Mod
Within certain Dimensions, Structures, and Biomes there will be various difficulty types such as:
• Adventure
• Dungeon
• Heroic
Each will have their own power levels
-Slightly adjusted Starting Kit giving a
Quiver and Bow and replacing the Paxel for a Mallet
Quiver has:
2x stack of arrows
1x of torch arrows
1x of rope arrows
(Hold Left ALT to cycle through arrow types in quiver)
- Adjusted gambling rewards:
(While having 5 diamonds in hand, stand on a diamond block and press [F] repeatedly to gamble)
- Lukis Grand Capitals has been downgraded back to V1.0 to allow both capital villages and regular villages to spawn together instead of just capital villages. This will allow Bounty Boards and Charta: Card Bars to properly generate at villages
- Added ModernFix to help with load time and to better optimize the pack
Added:
More Arrow types
More Bow types
Elytra slot
Elytra Crafting Recipe
Charm slots for totems and more
Please let me know on any issues and some recommendations
This mod has no additional files

