IVoM

A highly spiced up version of Minecraft with hundreds of new features that add onto Mincraft rather than changing it completely.

File Details

IVoM 1.10

  • R
  • Jun 3, 2026
  • 95.78 MB
  • 25
  • 1.19.2
  • Forge

File Name

IVoM 1.10.zip

Supported Versions

  • 1.19.2

a buncha changes this time


Zombie Stuff
chance for player to get infected when hit by a zombie lowered 25% > 15%

chance for villagers to get infected by zombies lowered 85% > 25% (slightly higher than player chance now)

made hordes rarer - horde day 15 +- ~3 > 20 +- ~5

hordes will increase in size by 1.05 each time

infection cure items not working has been fixed (hopefully)

horde mobs limited to only zombies, drowned, and husks


Misc
made goblin traders rarer 25% of spawning > 10% of spawning

added 30 seconds of battery life to flashlight redstone batteries 2:30 > 3:00

flashlight range increase 10 > 15

made airdrops rarer and made the collection party harder (airdrops kinda suck imo, i might remove them in the next update)

persistent servers will now pause by default when no players are online

picking stuff up is now manual unless crouching (right click to pick up an item, or crouch to pick up stuff like vanilla)

all non-netherite or otherwise burn resistant items will now burn in fire and lava

added 'Abyssologer' miniboss

removed 'Crystal Zombie' (i hold great disdain for these)

made the description less cringy

some other stuff that i can't remember


Ag
hoes now require Unbreaking >=1 in order to till endstone

chance for endermite spawn when farming endercrop increased 10% > 35%


The Nuisance
cave dweller health reduced 100 > 60 (you can somewhat reliably fend him off with full iron-level gear if you choose to fight)

dweller door breaking time reduced 5 > 3

max amount of dwellers that can exist at once lowered 2 > 1

dweller y level spawn conditions changed -52 > -12

dweller movement speed lowered 0.5 > 0.4 (you might be able to make it to safety before contact now)

might change his spawn chance from 0.001 per tick to 0.0005 per tick next update

i will be changing his 'stalk' audio to make it more subtle next update. instead of hearing yelling and stuff in the distance when he spawns, you'll maybe hear hushed breathing behind a wall, or maybe something scraping against rocks.
i will also attempt adding the ability for him to hang from ceilings and have him wait till a player moves close enough for him to drop down on them


Corpses (might not have changed, json is being uncooperative)
corpses will now burn in lava

corpses can now despawn when falling into the void

corpses will decay faster 1 hour > 30 minutes

corpses will despawn now after 1 hour

corpse death history will now wipe every 5 irl days