
Expanded Summary:
A faithful vanilla+ experience that is built around exploration and adventure, with the core being around the Essential mod for the best multiplayer experience.
The game is built around the idea of horseback riding and exploring the world without the bother of mining or endless scouring.
What to Expect:
No encounterable blocks that aren't already vanilla!
ITAJ is meant to be an expansion of vanilla, in the sense of making everything look prettier and more multiplayer-friendly (Essentials), while introducing new challenges and balancing pre-existing parts of the game.
Rebalances:
- Mobs are significantly more intelligent and powerful, but loot is easier to obtain
- Horses can now be comparable to early-game elytras, but the player now has stamina
- Crops are easier to encounter, but seasons make them more challenging to cultivate
- Loot obtainability now makes more sense for all types of players (ex., armadillos drop scute, expanded crafting)
Shader Info:
Uses Sodium and Iris. Solas shaders are compatible; however, using a version of this modpack older than 5.0 will be incredibly laggy!
I recommend using a render distance of 12, but this depends on the individual device. For lower-end devices, consider ~8
I would recommend 12 GB allocated memory for the game if you plan to play with shaders/a high render distance
All shaders work with distant horizons if you choose to turn it on
Most Recent Update:
ITAJ-16.0: End Update
Updated the end, more optimization, added more texture packs
Additional Notes:
Incompatibilities:
- Player animator (crashes)
- Friends and foes (crashes)
- Sodium dynamic lights (crashes)
- Chunks fade in (shader bugs)
- Animatica (crashes)
- xali's Enchanted Books (doesn't work)
- Immersive Portals (Incompatible with sodium/iris)
- Jade Addons (Fabric) (crashes)
- Jade (Incompatible with Fabric 8.0)
- Subtle Effects (Incompatible with Fabric 8.0)
Feel free to take and use this pack as you see fit. However, in the description of your creation, you must provide a link to the original project.
I'd appreciate any questions or constructive criticism you have. Thank you!