Into Chaos Last colony-V1.1.0
What's new
π v1.1.0 - Into The Dark
β New Additions
π True Darkness
- Nights are now significantly darker and more dangerous.
- Torches, lanterns, and colony lighting are more important than ever.
πΊοΈ Better World Generation
- Improved terrain generation.
- Better continents, mountains, coastlines, and biome transitions.
- More rewarding exploration.
π L_Ender's Cataclysm
- Added powerful bosses and dangerous structures.
- New late-game challenges for well-equipped colonies.
- Deadly encounters await brave explorers.
βοΈ Advanced Netherite
- Expanded endgame equipment progression.
- More powerful armor and weapon upgrades.
π Accessories
- Added support for additional equipment and accessory slots.
- Better compatibility with artifact-style progression.
π Avie's Day Counter
- Track world progression and apocalypse timers more easily.
π² FallingTree
- Trees now fall when chopped down.
- Faster and more immersive lumber gathering.
β Removed
ποΈ The Midnight Lurker
- Removed due to overlapping functionality with other horror and progression systems.
- Helps reduce event clutter while allowing other apocalypse mechanics to shine.
β Confirmed Working
β οΈ Born In Chaos
- Countdown progression confirmed working.
- Chaos creatures begin approaching as the timer counts down.
- Colony invasion events confirmed functional.
π¦ Fungal Infection: Spore
- Structures confirmed generating naturally.
- Infection zones and towers successfully located and tested.
π° MineColonies
- Colony raid events operating correctly.
- Colony defense rewards functioning properly.
π§ Improvements
π Improved atmosphere and nighttime survival.
π° Better colony immersion through darker nights and improved terrain.
βοΈ Expanded late-game progression with Cataclysm and Advanced Netherite.
π Exploration is now more rewarding thanks to improved world generation.
π Developer Notes
The world is getting darker.
Colonies will need stronger defenses.
Chaos is coming.
Good luck.
This mod has no additional files

