This pack is unfinished and in beta.
Infinite Alchemy is a pack focused on long, expensive and hard recipe chains. Challenge yourself to automate everything! While IA is an ex nihilo skyblock i tried making it unique by adding a ton of interesting ways of making stuff (almost) without sieving.
As how hard the pack is: making your first furnace takes about 5 hours.
The pack is mainly inspired by: Divine Journey 2, MeatballCraft, Omni-Nomi Factory, Technological Journey and GTNH.
Many resources have various methods of obtaining allowing for a variety of playstyles.
Do you like alloys? I hope you do because there's a lot of them.
The plan is to have 15-ish chapters. Currently 1-9 chapters are more or less complited and chapter 10 is almost done. There are a lot of optional but rewarding rabbit holes to dive in.
Current tech progression is: Prodigy Tech->Immersive Engineering->Extra Utilities->Thermal->Mekanism->Actually Additions->EnderIO->Blood Magic (tech mod)->Botania (tech mod).
Tech progression to add is: ->Astral Sorcery (tech mod)->(Draconic Evolution, ProjectE, Alchemistry in any order)->Endgame
If you found a typo, softlocks, required but unobtainable items or smt way too grindy (grindier than the rest) or you have suggestions or you just want to chat, join discord
discord: https://discord.com/invite/ub3NbSDeZM
Works surprisingly fine on 4 gb of ram, tho more is better. You also might want to port it to cleanroom, here's how (for version beta 0.7.9, tho it should work further on the same):
1) Move the pack to Cleanroom Loader 0.4.4 (beyond that this method won't work)
- (Prism/MultiMC) - Download the latest Cleanroom Loader MMC instance and copy the
minecraft(or.minecraft) folder from the Infinite Alchemy instance to it. - (CurseForge/Modrinth/ATLauncher/GDLauncher) - Install the Cleanroom Relauncher mod
2) remove MixinBooter, MixinBootstrap mods
3) enable stellar core (performance mod, optional)
Should be all, notify me on discord if it doesn't work.

