Infected Cash 2.0.5.1 Server.zip
What's new
Curse policies say that .bat files aren't allowed to be hosted because they can't all be checked. So to launch the server please put the following code into a new .txt file or notepad and place it in your server files (in the same place the forge.jar is)
@ECHO OFF
:: This is 64-bit memory ::
set memsixtyfour=4G
:: This is 32-bit memory - maximum 1.2G ish::
set memthirtytwo=1G
if $SYSTEM_os_arch==x86 (
echo OS is 32
set mem=%memthirtytwo%
) else (
echo OS is 64
set mem=%memsixtyfour%
)
java -Xmx%mem% -XX:MaxPermSize=512M -jar forge-1.7.10-10.13.4.1492-1.7.10.jar nogui
PAUSE
Then click "save as" "LaunchServer.bat" After this you can just double click the .bat and it will start right up!
General Changes
- Fixed a lot of bugs that came out with 2.0.5 including server starts, missing libraries, and timeouts.
Mod Updates
- Applied Energistics 2
- Chisel 2
- Endercore
- Funky Locomotion
- Waila Plugins
- AOBD
- AOBDBB
Mod Removals
- MDK - Mekanism dev kit got in there somehow
- Journeymap (Only server side)
This mod has no additional files

