File Details
Industrial Architecture-1.3.0
- B
- Jul 8, 2017
- 987.96 KB
- 315
- 1.11.2
File Name
Industrial Architecture-1.3.0.zip
Supported Versions
- 1.11.2
Kazamcraft Industrial Architecture- 1.11.2-1.3.0
Mod(s) Removed
N/A
Mod(s) Added
- Draconic Evolution by brandon3055
Mod(s) Updated
- Astral Sorcery by HellFirePvP
-
Fix: Backport fix to stepassist perk from 1.12
-
Fix: Several achievements were not obtainable
-
Change: Make crystals and crystal tools eaiser grindable and growable
-
- CodeChicken Lib 1.8.+ by covers1624
- No changelog provided
- CoFH Core by TeamCoFH
- Fixed: -Corner case crash with German keyboards
- Backend support stuff
- CoFH World is now a separate mod
- Backend support stuff
- Loads of internal refactors
- Colossal Chests by kroeser
- Fix items vanishing during failed up/downgrades
- Fix obsidian chest recipes
- Dyeable Chickens by Hoborific
- Created a second layer to render the coat of the chicken, no longer does the dye change color of the body
- Updated to forge 2388
- Gravestone Mod 1.8.4 by EuhDawson
- Added recipe for recipe book
- Industrial Craft by Player
- No changelog provided
- Just Enough Items (JEI) by
- Fix next/previous page localization
- Do not auto-blacklist broken ingredients
- Add Russian translation for config.jei.valid
- Increase the default value for maxSubtypes from 100 to 300
- Minor cleanup
- Fix ingredientFilter#setFilterText
- Just Enough Resources (JER) by Way2muchnoise
- No changelog provided
- McJtyLib by McJty
- Emergency fix which should help protect against mods that do something wrong with gui's (causing them to be made current but not calling initGui on them)
- Natura by mDiyo
- Fix some recipe conflicts
- Add recipe for Flint and Blaze, and Colored Stairs
- Redstone Arsenal by TeamCoFH
- No longer requires Thermal Foundation
- Recipe for Fluxed Armor Plating now uses 4 Fluxed Electrum Plates and 1 Flux Crystal
- Textures have been overhauled a bit
- Added Fluxed Electrum Plate
- RFTools by McJty
- Bugfix with dimensional shard worldgen. It was too rare
- Fixed overflow issues with linked powercells. First there is now an enforced maximum of 2 billion RF. Secondly if (due to a bug before) the total energy in a network is negative it will automatically be corrected to maximum
- Fixed the builder so it no longer barfs and blocks on invalid items
- Storage Drawers by jaquadro
- Possible fix for controllers rarely not building the storage network
- The Spice of Life by squeek502
- Initial 1.12 version
- Thermal Dynamics by TeamCoFH
- Fixed Corner case crash with servo
- Thermal Expansion by TeamCoFH
- Added QoL improvements - configs for storage things
- Changed Lots of textures
- Fixed a couple of potential x-mod interactions
- Thermal Foundation by TeamCoFH
- Added Armor and tools for Aluminum, Constantan, and Steel
- Fixed Issue with crashing with latest Forge caused by Forge fixing a bug
Other Changes
Minor config changes