File Details
IMPACT GREGTECH EDITION 1.0.2.0
- R
- May 1, 2022
- 25.72 MB
- 3.4K
- 1.7.10
File Name
IMPACT+GREGTECH+EDITION-1.0.2.0-1.7.10.zip
Supported Versions
- 1.7.10
v1.0.2.0 03.26.22
IMPACT
- fix Lumber Axe
- fix capacity LSC cell
- fix textures and scan info (nuclear machines)
- fix npe LSC
- fix reverse drying recipe
- fix space tooltip
- fix critical bug with multis
- fix Solar Panel textures
- add more hatches to Assembler
- add big Reactor Steam Hatches
- add new features Multi-Tanks
- add UEV 2A Dynamo Hatch
GREGTECH
- change fluid hatches capacity
- change Hydrogen synthesis from Methane
DETRAV SCANNER (PROSPECTORS)
- fix charges
AE2STUFF
- fix consume wireless
IMPACT RECIPE MODULE
- fix Radiation Proof Casing recycling
- fix recipe of Illumination Panel
- fix recipes of UEV energy hatches
- add recipe for Clear Glass Dust
- add recipe recycling of Lab-Safe Low Gravity Casing
- add alternative recipes for Molecular Assembler
- add recipes of terminals in Assembler
- add recipe for Illuminated Panel
- add UHV and UEV multiamp Hatches
v1.0.1.9 03.26.22
IMPACT
- fix new miners
- fix new ore system
- fix hologram lazy frame box
- fix render lasers
- fix render The Mill
- fix Antimatter Reactor
- fix NEI new ores
- fix gui Communication Tower
- fix energy dupe pipeline
- fix server-side errors
- fix Huge Steam Turbine energy output
- fix Multi Distillation Tower outputs hatches
- fix lasers output
- fix Lumber Axe infinity durability
- fix Coke Oven gui
- fix Drying Rack NEI recipes
- fix galena ore (Silicone ore to Silver ore)
- refactor recipe checker multis
- refactor Space Elevator
- nerf Energy Crystal capacity blocks
- add Non-serviceable Maintenance Hatch
- add support AE2 and EC2 support Single- and Multi- Tanks by I/O Hatch
- add more single-block solar tier
- add async save IMPACT files
- add more performance recipe builder for IMPACT multis
- add kotlin lang for devs
- add limited config max tickrate multis (default: 2 ticks)
GREGTECH
- fix slots Forming Press
- fix AE2 P2P
- fix lag and crash Disassembler
- fix bound tier lang
- fix Distillation Tower outputs hatches
- refactor Transformer
- refactor Cables (on Graphs)
- refactor Textures (Glow, Default and more types)
- add more hatches id
- add limited config max tickrate multis
DETRAV SCANNER (PROSPECTORS)
- fix charges
- fix prospecting new IMPACT ore system
- fix render gui
- add single use prospector
NOT ENOUGH ENERGISTICS
- fix scroll in gui
AE2STUFF
- fix consume wireless
IMPACT RECIPE MODULE
- fix NBT Drills
- fix recipe of Energy Acceptor
- fix recipe of Ender Quarry
- fix recipe of Neutronium Plasma
- fix Firebox recipes
- fix energy consumptions
- fix hermetic nbt
- change recipe of Coke Oven
- add recipe for DataReader
- add alternative recipe for Naquadah in BlastFurnace
- add handcraft recipes for P2P tunnels
- add UXV circuits in StarGate Base
- add new recipe of Radiation Proof Casing
v1.0.1.8 01.07.22
IMPACT
- fix The Mill
- fix Ore Probe Tool localized
- fix Head Drills durability
- fix more tooltips
- add more durability for Large Tools (Hammer and Lumber Axe)
GregTech
- fix GT P2P trigger
- add function to Knife - shears
AE2
- fix charge Energy Cells
ImpactAPI
- fix server crash
IMPACT RECIPE MODULE
- fix CoalChunk recipe
- add The Mill Rotor recipe
v. 1.0.1.7 01.05.22
IMPACT
- add support NEE
- add ID hatches
- add more buses in parallel electrolyzer
- add analog tinker Lumber Axe and Forge Hammer to GT API Materials
- fix name hatches
- fix nuclear reactor
- add Save Manager world data
- rework check recipe multis
- add Matrix System
- rework lang
- convert SolarsPanel IC2 to Impact SolarsPanel
- fix x256 parallel
- add more hatches El.WaterDrill
- add more hatches AVF
- add config for Placed Items
- add Volumetric Configurator
- add El.WaterDrill salt water in ocean
- add Aerostate
- add Long Distance Pipeline Energy
- install impacAPI
- add Lasers Hatches
- add parallel for Heavy Metal Cyclone
- add parallel for FlotationUnit
- add New Ore Gen and miners
- add Advanced Fluid Detector and Advanced Energy Detector
- add holo structure details colored dots
- serialized optimized and save tick manager
- add Mixins
- add Saw Mill in Multis Cutting Machine
- add ingame Recipe Editor (for dev)
- add Multis cashed recipes for optimization
- fix tooltips impacts meta tools
- remove TecTech API
- remove unused items
- fix parallel system connection
- remove unused textures
- fix space elevator
- fix crash cofh OreDict loop register [mixins]
- add Laser Mask Baubles slots
- add The Mill
- add Advanced Cracking Unit
- add Waila GT5 plugin
- add new singe-blocks Ore Prospectors
- add Not Enought Calculator (use command: /impact nec)
- add Impact Panel (use command: /impact panel) for dev
- add Drying Rack
- add GT colors in Waila
GREGTECH
- fix recipe of rounds
- add ID for hatches
- remove IC2 hammer in recipes
- small buff of Bacterial Sludge recipe
- fix strange recipe of RedAlloy
- add slot in Output Hatch for lock fluid
- add integration Spray colored with AE2 Cables
- remove some recipes for HardcoreEnderExpansion (unused mod)
- add Integrated circuit to DistilledWater recipes
- change colores of materials
- fix transformer recipes
- change recipe of Fiber-Reinforced Circuit Board
- install impactAPI
- remove TecTech integration
- add new MultiAmpers hatches
- disable OreGen GT5
- add drag&drop nei support locked fluid Output Hatch
- add cashed recipes for optimization multiblocks
- fix Air Filter
- fix machine block update
- stop spam lag console
- remove seismic prospector
- fix autogen Flotation Unit recipes
- make OverClock multiblocks 2/2 (LCR, Multi Centrifuge, Multi Electolyzer)
- change amount of Biomass in fermenting recipe
- more realistic recycling
- visible NEI crushed ores
- remove recipe old miners
- fix recipe of Multi Furnace
- remove old recipe in Tiny WormHole
- remove UU-Matter from recipes
TECTECH
- remove Laser Tube recipe
- remove Lasers recipes
- remove UU-Matter from recipes
- remove and transfer Data Reader to IMPACT
- remove and transfer MultiAmp hatches to GregTech
AE2
- add view cells to wireless terminal
- fixed bug where remote loaded EU p2p required player visit to start working
- fix item comparison for items with NBT
- double components button in Pattern terminal
- mark interface tile chunk for saving, after all inventory manipulations
- AE2 fluid P2P voids liquids with EIO fluid conduits
- add Covered Dense Cables
- tweaked Covered Cable Textures
- null check for server startup case
- add some delay before security turns on after loading grid
- pattern doubling also uses free slots. Holding shift doubles to maximum
- add GT integration check, to avoid crash with other GT versions
- move Crafting Status button to other buttons of terminal UI
- make Crafting Status button mode optional. Config options: Button - like rest of interface buttons TILE - old AE2 - style in top right
- add an icon for crafting status.
- make fluid p2p bidirectional
- drop to search string
- fluid p2p should expect null stack input
- refactor pattern doubling
- add API for CPU accelerators
NEIADDONS
- fix AE2 pattern click
NotEnoughEnergistics (NEE)
- add AE2 Pattern Terminals Support
ImpactAPI
- initial IMPACT API
WAILAPlugins
- remove GT5 plugin
DetravScanner (Scanner Mod)
- add new impact ores
- remove old GT5 ores
ExtraCells2
- redesign Fluid Terminal
- fix random changes fluids in Fluid Interface
Tinker Construct and Addons
- removed mods
GalacticGreg
- removed mod
AE2-P2P-GT
- transfer to AE2 and removed
IMPACT RECIPE MODULE
- fix recipe of Crystal Board
- add unboxing recipes for MystCrystal Capacitors
- fix recipe of Uranium 235 from IC2
- fix recipes of Rotor Blades (Carbon and Steel)
- add Zirconium Processing
- add Graphene Processing
- add recipe for EU Reader
- add recycling recipes for Tank Field Casings ,Energy, Dynamo & Muffler Hatches
- add recipe for Electric Wrench and GraviTool
- fix Aurora block recipe
- remove unusing items from ExtraCells
- speedup recipes of NaqAlloy and Osmiridium in BlastFurnace
- buff some recipes of RailCraft (all signals, all detectors, all loaders/unloaders, Signal Lamp has alternative - recipe)
- add disassembling recipes for new Casings
- remove tools from Minecraft, GalaxySpace, RailCraft
- add recipes in Assembler for Casings (Grate MC, Assembly Line C, Processor MC, Pump MC, All Pipe C, All Firebox - C, Filter MC, ...)
- fix some recipes from Ztones
- fix recipe of Rusty Ladder
- add new recipe for NAND Chip
- add recipes for LDPE
- add alternative recipes for CatWalks
- add recipes for Impact Lasers and MultiHatches
- change recipes of Stone Tie, Railbed, Rebar from RailCraft
- change recipe of Lead from Minecraft
- add recipe for Melon in Slicer
- add distil water in FluixDust recipe
- change recipes of Solid Oxide Generators
- add recycling recipes for casings in ArcFurnace
- remove Packager Input Bus recipe
- change recipes of Slabs from AE
- transfer recipes from 3DPrinter in ME Provider
- add recipes for Advanced Fluid Detector, Advanced Energy Detector
- remove recipes of ODPs
- add new recipe for Canvas from GalactiCraft
- add Tanned Leather in Drying Oven
- remove recipes of CropMatron and CropHarvester
- add new recipe for TinyWormHole
- remove UU-Matter from recipes
- remove TiCo recipes!!!
v1.0.1.6 08.02.21
IMPACT CORE
- fix main menu lags
AE2
- Fixed fallback, if there was not enough items for a batch
- Fix non-uniformly filled patterns batch crafting
AE2-P2P-GT
- revert changes in 1.0.1.5
WAILA PLUGINS
- fix EU GT5
IMPACT RECIPE MODULE
- Fix recipe of Gelled Toluene
- Fix amount of dust on output
- Change recipes of HA Transformers
- Buff ExtraHeavyOil
- Fix RoseGold recipe
- Fix more recipes in IC2
- Fix recipe of Crystal Board

