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ImmersiveRPG&MineColonies

An immersive, challenging RPG survival with classes, bosses and MineColonies – optimized for long‑term worlds and high render distances.
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ImmersiveRPG&MineColonie-v0.5.0-Beta3.zip

File nameImmersiveRPGMineColonie-v0.5.0-Beta3.zip
Uploaded
Sep 12, 2026
Downloads
66
Size
16.8 MB
Mod Loaders
NeoForge
File ID
8863835
Type
B
Beta
Supported game versions
  • 1.21.1

What's new

v0.5.0-Beta3

Complementary Shaders - Unbound - r5.9 -> r5.9.1
Euphoria Patches - 1.10.0 -> 1.10.1

Added Mods:
--------------
[Client]
HealthBars NameTag Fix - 1.1.0

[Server&Client]
Cook's Collection - 0.5.7

Updated Mods:
--------------
[Server&Client]
JustEnoughItems - 19.53.0.426 -> 19.54.0.429
JourneyMap - 6.0.7 -> 6.0.8
Quark - 4.1-483 -> 4.1-484
Create: Integrated Farming - 1.4.1b -> 1.4.1c
Polymorph - 1.1.0 -> 1.2.0
MoonlightLIB - 3.6.3 -> 3.6.4
Sophisticated Backpacks - 3.26.2.2141 -> 3.26.3.2158
CreativeCore - 2.13.44 -> 2.13.46
Supplementaries - 3.9.8 -> 3.9.9
MmmMmmMmmMmm (Target Dummy) - 2.1.0 -> 2.1.1
JAUML Library - 2.1.1 -> 2.3.0
Tectonic - 3.0.26 -> 3.0.28
Cultural Delights - 0.17.8 -> 0.18.0
Streams Reflowing  - 2.13.1 -> 2.13.5
FTB Library - 2101.1.35 -> 2101.1.36

Resource Packs:
--------------

Removed Mods:
--------------

ConfigChanges:
--------------
Apothic Attributes
[apotheosis/apothic_attributes.cfg]
-Hidden Attributes: added dodge_chance, draw_speed, life_steal,
healing_received, arrow_velocity and several internal/technical attributes
(artifacts, ftbultimine, cataclysm) to reduce GUI clutter.

KubeJS Scripts
--------------

Data Packs
--------------
Fixed apothic_attributes:crit_chance/crit_damage double-counting with
Critical Strike - redirected to critical_strike:chance/damage. 5 files.

Fixed apothic_attributes:dodge_chance being dead weight - redirected to
spell_engine:evasion_chance. 3 files.

Fixed apothic_attributes:draw_speed being dead weight on bows/crossbows -
redirected to ranged_weapon:haste. 3 files.

Consolidated apothic_attributes:life_steal into more_rpg_classes:
lifesteal_modifier. 15 files.

Consolidated apothic_attributes:healing_received into spell_engine:
healing_taken. 9 files.

Completed the apothic_compats layer for the Crit/Dodge/Draw Speed fixes
above. 19 files.

14 new gems added: Precision, Fury, Bleeding Blade, Phantom, Bulwark,
Wardstone, Conduit, Voidcaller, Cinderlord, Rimewarden, Mercy, Swift Hand,
Armor Breaker and Blood Magic - each with its own custom texture.

Added a new "RPG Affixes" namespace with 16 custom loot affixes (damage
reduction, generic, armor, ranged) plus lang file.

Fixed a double-dip between Ranged Weapon API and ApothicAttributes on
arrow damage/velocity - redirected per weapon type. 6 files.

FTB Quests:
--------------

Known Issues:
--------------
"HealthBars Picked Entity" methode doesn't work correctly when Shoulder Surfing.

Structurize throws sometimes a error when previewing buildings, but still seems to be working.
(Not crashing just the error)

JEI's recipe tooltips for Apotheosis' Infusion Enchanting - Root cause found": https://github.com/Yanbwe/ColorTooltips/issues/11

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