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ImmersiveRPG&MineColonies

An immersive, challenging RPG survival with classes, bosses and MineColonies – optimized for long‑term worlds and high render distances.
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ImmersiveRPG&MineColonie-v0.2.0-Beta3.zip

File nameImmersiveRPGMineColonie-v0.2.0-Beta3.zip
Uploaded
Aug 13, 2026
Downloads
31
Size
3.9 MB
Mod Loaders
NeoForge
File ID
8638227
Type
B
Beta
Supported game versions
  • 1.21.1

What's new

ImmersiveRPG&MineColonies
v0.2.0-Beta3
 
Added Mods:
--------------
[Server&Client]
FTB Quests - 2101.1.30
FTB XMod Compat - 21.1.10
FTB Obsidian  - 21.1.0
Log Begone - 1.0.3
puffish apothic attributes fix - 1.1.0
 
[Server]
FerriteCore ((Neo)Forge) - 7.0.3
 
Updated Mods:
--------------
[Server&Client]
Pathfinding Edition for MineColonies - 1.0.5-ALPHA-11-4 -> ALPHA-12
Spell Engine - 1.9.15 -> 1.9.16
JustEnoughItems - 19.43.0.393 -> 19.44.0.401
Create: Food - 2.7.0 -> 2.7.1
Corail Tombstone - 9.5.3 -> 9.5.4
MoonlightLIB - 3.3.2 -> 3.3.3
Chunk Sending - 2.9 -> 3.7
BCLib: New Dawn - 21.0.25 -> 21.0.26
BetterEnd - 21.0.32 -> 21.0.34
BetterNether - 21.0.25 -> 21.0.26
RarityCore - 1211.14.1 -> 1211.14.2
Sophisticated Storage - 1.5.85.2060 -> 1.5.85.2077
Sophisticated Core - 1.4.82.2230 -> 1.4.85.2251
Sophisticated Backpacks - 3.25.74.2048 -> 3.25.76.2067
Witcher (RPG Series Plus) - 2.8.1 -> 3.0.0
Dynamic Trees - BetterNether - 1.8.0 -> 1.9.0
Icarus - 4.7.6 -> 4.7.8
JourneyMap - 6.0.3 -> 6.0.4
Supplementaries - 3.8.8 -> 3.8.9
Cupboard - 3.9 -> 4.0
Create: Dragons Plus - 1.11.4 -> 1.11.7b
Forcemaster (RPG Series Plus) - 2.6.0 -> 3.0.0
Berserker (RPG Series Plus) - 2.6.0 -> 3.0.0
Structurify - Structural Control - 2.0.30 -> 2.0.32
Create: Integrated Farming - 1.2.6 -> 1.3.0
 
Runes - 1.2.2 -> 1.3.1
Spell Power Attributes - 1.5.0 -> 1.6.0
RarityCore - 1211.14.2 -> 1211.14.5
 
Fragmentum - 2.2.4 -> 2.4.1
 
//Dynamic Trees - BetterEnd - 1.8.0 -> 1.9.0h
-Der verursacht einen fehler bei mehreren Tags!
 
[Client only]
EMF Compat: Core - 1.1.1 -> 1.1.2
 
Resource Packs:
--------------
 
Removed Mods:
--------------
 
ConfigChanges:
--------------
Structurify
-Structurs Salt Values
--nova_structures:taverns 15482930
--nova_structures:villages_jungle 10387350
--nova_structures:villages_swamp 10387360
--nova_structures:villages_birch 10387370
 
--minecolonies:barbarian_camp ➡️ Unverändert lassen (1223366777)
--minecolonies:desert_camp ➡️ Ändern auf 1223366800
--minecolonies:amazon_camp ➡️ Ändern auf 1223366900
 
--bosses_of_mass_destruction:gauntlet_arena ➡️ Ändern auf 499673
 
ModerFix
mixin.perf.deduplicate_climate_parameters=true
mixin.perf.deduplicate_location=true
mixin.perf.dynamic_resources=true
 
C2M
-recoverFromErrors = true
-fluidPostProcessingToScheduledTick = true
-filterFluidPostProcessing = true
 
DistantHorizon
[common.multiThreading]
-threadRunTimeRatio = "1.0" -> "0.3"
-threadPriority = 5 -> 1
[server]
-generationRequestRateLimit = 20 -> 3
syncOnLoadRateLimit = 50 -> 10
 
KubeJS Scripts
--------------
simplyswords_rarity.js
-All Unique sword are now for real Uniques via Rarity Core
 
Fixed supplementaries:skull_candle enchanting stats error wia dataPack
 
Data Packs
--------------
 
Known Issues:
--------------
"HealthBars Picked Entity" methode doesn't work correctly when Shoulder Surfing.
 
Structurize throws sometimes a error when previewing buildings, but still seems to be working.
(Not crashing just the error)

This mod has no additional files