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I can't Build

A Modpack to Build a Town without Building It Yourself
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IcB_1.21.1-v0.1.12.zip

File nameIcB_1.21.1-v0.1.12.zip
Uploader
MosimaMosima
Uploaded
Sep 26, 2025
Downloads
115
Size
11.4 MB
Mod Loaders
NeoForge
File ID
7034947
Type
R
Release
Supported game versions
  • 1.21.1

What's new

Updated all Mods

 

Mincolonie have a big update: 

    • There is a new Building: The Gatehouse,
    After two colonies built their gate houses. You can craft a new item/block: The colony sign. You can then place these signs on a walkable route between the two colonies (every 50 blocks) to establish a connection between the two colonies.
    • The signs display the colony name and distance to the gatehouse.,
    • The connection will show up in the UI of the gatehouse and colony,
    • You can request to ally anyone you connected to and through allies indirectly connect to other colonies.,
    • You can teleport to colonies you are connected to,
    • Soon™ we will implement a UI that also allows you to teleport back from a colony that you connected to.,
    We will expand more on this in the future as this will also become the basis of future trade networks, sending guards to help with raids, etc. Other Changes:
    • After the 5th broken ankle reported in the hospital, doctors urged citizens to stop jumping from the balcony as a shortcut. Let's hope this sticks this time!,
    • After the summer holidays, the alchemist are also not back gathering mistletoe,
    • Researchers found a way to make herders obtain more loot,
    • The Undertakers found a way to make citizen graves stay around for a lot longer by default now so that they have enough time to get there.,
    • Builders were busy as usual improving blueprints!,
    • Cow herders went on a 2 week seminar to learn how to handle goats.,
    <time datetime="2025-09-21T16:05:11.195Z" aria-label="Bearbeitet: 21. September 2025 18:05">(Bearbeitet)</time>
     
     
  1. <time id="message-timestamp-1419353567654838283" datetime="2025-09-21T16:04:20.843Z" aria-label="21. September 2025 18:04">[18:04]</time>
    Technical Changes:
    • Prevent modded armors from crashing when put on citizens.,
    • Fix camp raiders not despawning in peaceful mode.,
    • Minecolonies crops have a better tooltip to indicate if you can plant them in the current biome,
    • Colony messages now indicate the direction something happened in, in addition to the position,
    • Fixed issue with desert oasis townhalls not being claimable from worldgen,
    • Fixed an issue with spectator mode crashing.,
    • Fixed a couple of builder AI errors.,
    • Fixed an issue with bottles filling weirdly.,
    • Better tooltips for citizen foods,
    • Chainmail gear now actually uses chains,
    • Show tooltip for picked up huts after deconstruction.,
    • Allow showing addon icons on research,
    • Make citizens comply with vanilla mob target events.,
    • Fixed issues with citizens fleeing.,
    • Improve citizens walk away pathing from danger.

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