File Details
Horizons RPG-0.4.zip
- A
- May 13, 2026
- 46.21 MB
- 0
- 1.21.1
- NeoForge
File Name
Horizons RPG-0.4.zip
Supported Versions
- 1.21.1
Optimized
- Tuned
config/c2me.toml- Capped global executor parallelism to
6. - Reduced chunk NBT cache limits.
- Capped no-tick view distance concurrent chunk loads to
6. - Reduced chunk sending speed multiplier to
150.
- Capped global executor parallelism to
- Tuned Sodium rendering
- Set weather and leaves quality to
FAST. - Disabled vignette.
- Set chunk builder threads to
6. - Reduced render-ahead from
3to2.
- Set weather and leaves quality to
- Disabled shaders by default
- Set Iris
enableShaders=false. - Reduced max shadow render distance to
12.
- Set Iris
- Tuned dynamic lighting
- Changed dynamic lights from
REALTIMEtoFAST. - Disabled block-entity dynamic lights.
- Changed dynamic lights from
- Reduced Minecraft client load
- Render distance:
12 -> 10. - Simulation distance:
12 -> 8. - Biome blend radius:
2 -> 1. - Disabled entity shadows.
- Reduced particles from all to decreased.
- Render distance:
- Reduced map/minimap overhead
- Disabled Xaero radar.
- Disabled tracked-player rendering on minimap/world.
- Disabled Xaero biome blending, terrain depth, redstone/flower/stained-glass map details, and minimap anti-aliasing.
- Slowed FTB Chunks map update queues.
- Reduced FTB Chunks force-loaded chunk limit from
25to10. - Increased long-range tracker interval from
20to60.
- Reduced smoke/particle cost
- AdChimneys max rendered particles:
800 -> 250. - Chimney max smoke per chimney:
18 -> 6. - Smoke render distance:
128 -> 48. - Disabled smoke collision, colorization, vanilla campfire replacement, and emit-without-chimney behavior.
- Updated all
271AdChimneys emitter configs.
- AdChimneys max rendered particles:
- Reduced entity/render animation load
- Entity Texture Features update frequency set to
Slow. - Disabled entity blinking.
- Entity Model Features update frequency set to
Slow. - Reduced animation LOD distance from
20to12. - Disabled retaining extra detail during low FPS.
- Entity Texture Features update frequency set to
- Reduced Ice & Fire server/client load
- Reduced dragon pathing nodes.
- Reduced dragon flight/search ranges.
- Disabled summon crystal chunk loading.
- Reduced smaller mob search/flock ranges.
- Disabled siren shader.
- Reduced UI/probe overhead
- Disabled Jade overlay animation and preview overlay.
- Disabled AE2 Jade debug overlay.
- Made JEI tooltip search require prefix.
- Disabled JEI mod alias searching.
- Reduced background profiling/log overhead
- Disabled Spark background profiler.
- Disabled NeoForge load warning display and untranslated config warning logs.
- Quieted example KubeJS startup/client/server log spam.
- Disabled KubeJS reload announcements.
- Packet/network safety tuning
- Disabled PacketFixer unlimited packet sizes.
- Raised packet/NBT limits enough for large modded recipe syncs without going fully unlimited.
- Bug fix
- Fixed Cataclysm Spellbooks / Iron’s Spellbooks JEI spam around missing
cataclysm_spellbooks:technomancy_power. - Disabled broken Cataclysm Spellbooks technomancy/engineer recipes through KubeJS data overrides.
- Added the missing upgrade-orb type data file.
- Fixed Cataclysm Spellbooks / Iron’s Spellbooks JEI spam around missing

