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Hoard

RL Craft had a baby with Greg Tech with an end game goal longer than the Stargate to hoard more gold than an ancient-alien-dwarven-dragon-tech-baron, set in a Shannara Chronicles like post-apocalypse fantasy world!

"Shannara Chronicles like post-apocalypse fantasy RPG with an end game goal to hoard more gold than an ancient-alien-dwarven-dragon-tech-baron"

Defend your base against modded monster hordes every 7 days, upgrade your gear and yourself, build your factory, defeat the bosses, and remember... HOARD!

This is a work in progress personal passion project. It may or may not ever be finished. Just the mods are all loading currently. Lots of keybinding conflicts, mod configurations, and all the quests still need to be finished. Along with potential changes to the mod list, including the custom "Hoard" mod!
***Hoard mod not implemented yet***


***Recommeded to dedicate at LEAST 8-10gb of ram and turn off optional resource packs like fresh animations, hyper realistic skybox etc... 

My friends and I currently all have 16gbs dedicated to the client on a server with 10 gb of ram running smoothly***

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Quest Ideas:
All Bosses killed
All Dungeon types visted
Zoo of all mobs
Get all Irons spells
Walk-through/tutorials of Create, Create TFMG, Mekanism, Ad Astra, Applied Energistics 2, Occultism, Ars Nouveau, Farmers Delight, Void Miners, and Tinkers
Hoard mod (I'm making or commissioning (depending on time) this mod, I've included the rough idea at the very bottom of this page. The end goal being to amass a wealth of more gold than there is on Earth in real life)
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Still Need:

Hoard mod

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Updated (Mostly, a few changes) Mod list:

Tech:
Tinkers Construct
Biomancy
CS Augmentations
PneumaticCraft: Repressurized
Create and addons (See below)
Draconic Evolution
 
Space:
Ad Astra
 
Storage:
Sophisticated Storage
Sophisticated Backpacks
Applied Energistics 2 and addons:
   MEGA Cells
   Applied Energistics 2 Wireless Terminals
   Applied Energistics Delight
   Polymorphic Energistics
 
 
Transport:
Paragliders
Waystones
Aleki's Nifty Ships
Immersive Aircraft
 
---------------
Infinite Ore Generation:
Extractinator
Void Miners

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Farming:
Botany Bots
Bonsai Trees
Caged Mobs
 
 
Farmers Delight:
Addons (see at bottom)
 
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Magic:
 
Tech-Like:
Embers Rekindled
Occultism (for storage and infinite mining...also gives us a Demon Spouse!)
Ars Nouveau and addons:
Ars Creo
Ars Elemental
Ars Instrumentum
Ars Ocultas
Too Many Glyphs
 
 
 
Rpg-like:
Irons spells and spellbooks
T.O Tweaks - Iron's Spells Add-on
 
 
Enchanting:
Apotheosis (And addons)
Ancient Reforging
Apotheotic Additions
Apothic Attributes 
Apothic Curios
 
---------------
 
Mobs:
General:
Alexs Mobs
Goblin traders
Vanilla expanded: Orcz
Kobolds!
Gateways to Eternity
Rpg fallen adventurers
Goblin's Tyranny
 
Illagers:
Illagers Wear Armor
Illager Invasion
illager Additions
 
 
Ocean:
Aquaculture 2
Realm RPG: Sea Dwellers
 
Nether:
L enders Cataclysm
Realm RPG: Imps and Demons
 
 
Dinos:
Unusual Prehistory (I've always wanted a zoo of dinos to create)
 
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Dimensions:
 
Expansive Classics:
Twilight Forest
Aether
 
New Expansives:
Toybox
Deeper and Darker
 
Personal Favorites:
TARDIS Redefined
Stargate Journey
Dimensional Dungeons
 
 
Aether Addons:
Deep Aether
Aether: Lost Content
Aether: Redux
Umbral Skies
 
 
---------------
World Gen:
Terralith
Alex's Caves
Regions Unexplored

The Nether:
Incendium

basic end ores
basic nether ores
 
 
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Structures:
Moog's Soaring Structures
Small Horse Stable
Towers of the Wild Modded
Hopo Better Ruined Portals 
Hopo Better Underwater Ruins
 
 
Dungeons:
Integrated Cataclysm
Integrated Dungeons and Structures 
Integrated Stronghold
It Takes a Pillage
The Lost Castle
Underground Bunkers
The Graveyard
 
 
Yungs better series selections:
YUNG's Better Desert Temples
YUNG's Better Jungle Temples
YUNG's Better Mineshafts
YUNG's Better Nether Fortresses
YUNG's Better Ocean Monuments 
YUNG's Better Witch Huts
 
 
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Villagers:
Guard Villagers
More Villagers
Bountiful
Trading post
Sawmill
 
Villages:
Integrated Villages
Luki's Grand Capital
Aether Villages (Compats: Waystones)
Georges Flying Island
 
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Decor:
Create: Copycat+
Medieval Paintings
Supplementaries
Supplementaries Squared
Dustrial Decor
Macaws fences, windows, paths
Connectible Chains
Armor Statues
Paladin's Furniture
Laser Bridges & Doors
Factory Blocks
Chisel Reborn
 
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Tools/Weapons:
Tinkers Construct

Guns:
Scorched Guns 2
Tacz
 
Armor: 
Fantasy Armor (Medieval Series)
Marble's Arsenal
 
Curios:
Curios
Icarus
Elytra Slot
Charm of Undying
Void Totem (Forge)
 
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Fighting:
Better Combat:
Better Combat Tinkers
Better Combat x Apotheosis Compat
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Animation:
Fresh animations
entity model features
entity texture features 
fresh animations extensions 
not enough animations
 
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Leveling:
Passive Skill Tree
 
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Lasting Threats:
L2 Hostility
Enhanced Hordes
The Hordes
 
Invasion/Infection/Spreading:
Biomancy
Nether Portal Spread
 
Base Defense:
Lucky's Blocky Siege
Scorched Guns 2
Mekanism Turrets and Fences
 
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Misc:
Quark
Almost Unified
Lootr
FTB Quests
FTB Chunks (Forge)
 
 
Exploration Aids:
Xaeros minimap
Xaeros worldmap
Natures compass
Explorer's compass
Comforts
Traverlers Titles
 
 
Minor Features:
Corpse
Realm RPG Quests and Rewards 
Compost Me!
Ht's Tree Chop
MmmMmmMmmMmn
Dragon Drops Elytra
Loot Journal
Distracting Trims
More Dragon Eggs
 
 
 
QOL:
Polymorph
controlling
configured
enchantment descriptions 
mouse tweaks
inventory profiles next
crafting tweaks
fast leaf decay
Trashcans
xp from harvest
Eccentric Tome
Appleskin
Overflowing Bars
Better Advancements
world preview
Better Mods Button [Forge]
Forge Config Screens [Forge & Fabric]
 
 
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Visual:
Oculus
Distant Horizons
3d Skin Layers
Better third person
Falling leaves mod
Visual Workbench
Real Camera Mod
Transmog
Snow Under Trees
Immersive Weathering [FORGE]
Cravencraft blood
physics mod 
subtle effects
 
 
Audio:
Sound Physics Remastered
Immersive Melodies
 
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Recipe viewers:
JEI and addons
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Tooltips:
Jade
Retro Damage Indicators
What Are They Up To
 
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Performance and Stability:
Server Performance - Smooth Chunk Save
Xenon (fork of Embeddium)
Canary
FerriteCore forge
entity culling forge
cull less leaves reforged 
modernFix
Saturn
Immediately Fast 
Max health fix
attributes fix
model gap fix
Nether Portal Fix
fix GPU memory leak[Forge/Fabric]
Load My F***ing Tags
DEUF
Too Fast
Better chunk loading[Forge/Fabric]
ServerCore
Iris & Oculus Flywheel Compat
 
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Create Addons:
Create: New Age
Create: The Factory Must Grow
Create: Protection Pixel
Create: Oppenheimered
 
Create: Slice and Dice
Create: Central Kitchen
Create: Gourmet
 
Create: Enchantment Industry
Create: Wizardry
 
Create: Copycat+
Create: Steam 'n' Rails 
Create: Connected
Create: Petrol's parts
Create: Power Loader
Create: Crystal Clear
Create: Interiors
Create: Bells & Whistles
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Farmers Delight Addons:
 
Addons:
Farmers Respite
Corn Delight
Packed Up - A Farmer's Delight Addon
crabbers delight 
fruit delight
chefs delight 
FastFood Delight Unofficial
 
 
Compats:
Nethers delight 
Alexs delights
Alex's Caves Delight 
quarks delight 
 
 
 
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Resource packs:
Boss Refreshed
Dynamic Surrondings
Tissou's Zombie Pack
Fresh Animations
Fresh Animations extensions

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WORK IN PROGRESS ideas
Minecraft Mod:
Hoard

Azerite + Mithril = Aztheril

Goals: 
1) Visible long term wealth collection for fantasy-like rpgs instead of a greg tech stargate goal
2) Advancements/Achievements/Quests that mark when you've reach real life and fictional individuals' net worth
3) Aztheril ore is created when enough pure gold is concentrated with pure diamonds/emeralds/Amethyst. 

 

 

 

WORK IN PROGRESS ideas
Minecraft Mod:
Hoard

Azerite + Mithril = Aztheril

Goals: 
1) Visible long term wealth collection for fantasy-like rpgs instead of a greg tech stargate goal
2) Advancements/Achievements/Quests that mark when you've reach real life and fictional individuals' net worth
3) Aztheril ore is created when enough pure gold is concentrated with pure diamonds/emeralds/Amethyst. 


4) Stretch Goal: Add Aztheril ore in world gen, same enchantability as Pure Gold (30), armor points (helm, chest, legs, feet: 6+16+12+6 = 40), toughness (8+8+8+ 8 = 32) much rarer than netherite but spawns in clumps/seams higher chance in the deep dark under large mountains around large gold veins.

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How to get the "Hallowed Cosmic Gemstone"

2 Quartz Blocks + 2 Redstone Lamps + 2 Iron Blocks + 2 Copper Blocks =  1/8 of "Cosmic Stone"
so (8 Quartz + 8 Glowstone + 8 Redstone + 9 Iron + 9 Copper ) * 8 = 64 Quartz and Glowstone and Redstone, and 72 Iron and Copper to get to a "Cosmic Stone"

2 Prismarine + 2 Amethyst Blocks + 4 Lapis Lazuli = 1/8 of "Cosmic Gem"
so (8 Prismarine + 8 Amethyst + 4 Lapis) * 8 = 64 Prismarine and 64 Amethyst and 32 Lapis Lazuli to get a "Cosmic Gem" 

"Cosmic Gem" + 4 Emeralds + 2 Diamonds + "Cosmic Stone" = 1/8 of "Cosmic Jewel"
* 8 = to get a "Cosmic Jewel"
576 Iron and Copper
512 Quartz, Glowstone, Prismarine, Redstone, and Amethyst
256 Lapis Lazuli
32 Emeralds
16 Diamonds

8 Lodestones + Nether Star = "Cosmic Core"

8 "Cosmic Jewel" and "Cosmic Core" = "Hallowed Cosmic Gemstone"
so in total
4,608 Iron and Copper
4,096 Quartz, Glowstone, Prismarine, Redstone, and Amethyst
2,048 Lapis Lazuli
256 Emeralds
128 Diamonds
8 Netherite Ingots (32 netherite scrap)
1 Netherstar

+

262,144 Vanilla Gold Ingots For each Pure Aztheril Nugget (You get the "Hallowed Cosmic Gemstone" back though)
or
2,097,152 Vanilla Gold Ingots per Pure Aztheril Ingot (You get the "Hallowed Cosmic Gemstone" back though)


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Conversion rates:

Convert from vanilla gold ingots to "Pure Gold Ingot" (8 vanilla gold ingots = 1 "Pure Gold Ingot")
1 "Pure Gold Ingot" = 8 "Pure Gold Nuggets"

Stretch Goal: Traders will trade 1 vanilla Emerald for 1 Pure Gold Nugget.

In-game to real-life value:
Standard gold bar is 400 troy ounces (27.5 pounds)
Current price is roughly $2500 USD per troy ounce
meaning 1 Pure Gold Ingot is worth $1,000,000 
1 coin   = 6.25 troy ounce = $15,625
1 nugget = 50 troy ounces = $125,000
1 stack  = 50 troy ounces = $125,000
1 ingot  = 400 troy ounces = $1,000,000
1 layer  = 400 troy ounces = $1,000,000
1 block  = 3200 troy ounces = $8,000,000

1 Vanilla Gold Ingot <-> 8 "Pure Gold Coins" <-> 1 "Pure Gold Coin Stack" <-> 1 "Pure Gold Nugget" = $125,000

8 Vanilla Gold Ingots <-> 8 "Pure Gold Nuggets" <-> 1 layer of "Pure Gold Coin Pile" <-> 1 "Pure Gold Coin Stack" <-> 1 "Pure Gold Ingot" = $1,000,000

8 "Pure Gold Ingots" <-> 8 layers of "Pure Gold Coin Piles" <-> 1 "Pure Gold Block"  = $8,000,000

8 "Pure Gold Blocks" = 1 "Impure Aztheril Nugget" = $64,000,000

8 "Impure Aztheril Nuggets" = 1 "Impure Aztheril Ingot" = $512,000,000

8 "Impure Aztheril Ingots" = 1 "Impure Aztheril Block" = $4,096,000,000

8 "Impure Aztheril Block" + "Hallowed Cosmic Gemstone" ("Hallowed Cosmic Gemstone" is returned on use) = 1 "Pure Aztheril Nugget" = $32,768,000,000 

8 "Pure Aztheril Nuggets" = 1 "Pure Aztheril Ingot" = $262,144,000,000 

8 "Pure Aztheril Ingots" = 1 "Pure Aztheril Block" = $2,097,152,000,000 

8 "Pure Aztheril Blocks" = 1 "Hoard Gold Nugget" = $16,777,216,000,000  

8 "Hoard Gold Nuggets" = 1 "Hoard Gold Ingot" = $134,217,728,000,000 

(1,073,741,824 or roughly 1 billion vanilla gold ingots)

8 "Hoard Gold Ingots" = 1 "Hoard Gold Block" = $1,073,741,824,000,000


Textures:
Pure Gold
Impure Aztheril
Pure Aztheril
"Hallowed Cosmic Gemstone"
"Hoard Gold"

Icons:
"Cosmic Gem"
"Cosmic Stone"
"Cosmic Jewel"
"Cosmic Core"
"Hallowed Cosmic Gemstone"


Each below has 4 textures, Pure Gold, Impure Aztheril, Pure Aztheril, "Hoard Gold":
Nugget
Coin
Coin Stack
Coin Layer
Ingot
Block


Display Blocks:
Coin (1-8 coins)
Coin Stack (1-8 stacks)
Coin Pile (1-8 layers)
Ingots (1-8 stacked ingots)
Floaty Shiny "Hallowed Cosmic Gemstone" (1 floating shiny sparkly cosmic stone/gem)

Stretch Goal: Treasure Pile (various gold coins/objects/jewelry)

Stretch Goal Equipment:
Full Armor, Tool, Weapon Sets for each Pure Gold and Pure Aztheril

Pure Gold has the same stats as Normal Gold set but with 30 enchantability 

Impure Aztheril can't be made into a set

Pure Aztheril, same enchantability as Pure Gold (30), armor points (helm, chest, legs, feet: 6+16+12+6 = 40), toughness (8+8+8+ 8 = 32).


Details on placed/decoration/display blocks:

For now only pure gold, but stretch goals of every texture copper to Aztheril
"Pure Coin"(1-8 coins): Placed and increased like snow layers, displays like randomly thrown coins,
"Pure Coin Stack" (1-8 stacks): recipe is 8 coins per stack, placed and increased like snow layers, displays like increasing amount of various sized stacks
"Pure Coin Pile" (1-8 layers of coins): recipe is 8 stacks per layer, placed and increased like snow layers, displays like randomly thrown coins but much denser
"Pure Ingots"  (1-8 stacked ingots): Placed and increased like snow layers, 2 ingots each ingot level, ingots are 2 "snow" layers thick
"Hallowed Cosmic Gemstone" (1): Floats and shimmers like a Nebula

Stretch Goal:
Treasure pile (1-8 layers): Placed and increased like snow layers, various gold coins, gold objects, emerald necklaces amethyst bracelets, diamond rings, recipe is 1 pure diamond, 2 pure emeralds, 2 pure amethysts, 4 pure gold ingots per layer. 

 

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Advancements/Achievements/Quests:
Gol'dau (Goa'uld from Stargate and total Earth's Gold)
Madam Quinn (Asteroid Psyche's Gold)
Dragon (Mt. Erebor's Gold)
Open Secret Aristocrat (Rothschild, Putin, Queen etc...)
Gold Baron (Mansa Musa)
Oil Baron (Rockefeller)
Steel Baron (Carnegie)
Emerald Baron (Elon Musk)
Logistics Baron (Bezos)
Doors Baron (Gates)
Pop Bros Baron (Koch brothers)
Goose Baron (Howard Hughes)

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Background and math for game to real life networth:

Standard gold bar is 400 troy ounces (27.5 pounds)
Current price is roughly $2500 USD per troy ounce
meaning 1 gold ingot is worth $1,000,000 

1 kilogram = 32.1507 troy ounces = $80,376.75
1 metric ton = 32,150.7 troy ounces = $80,376,750
1 kiloton ton = 1000 metric tons = 32,150,700 troy ounces = $80,376,750,000


Gold in the US as of 2024 8,133.46 metric tons (8.13346 kilotons) = $653,741,081,055
Low estimate for all current mined real life gold ( 187,000 metric tons = 187 kilotons) = $15,030,452,250,000
Low estimate for all gold in the world, including not mined ( 244,000 tons = 244 kilotons) = $19,611,927,000,000
High estimate for all current mined real life gold (2,500,000 metric tons = 2,500 kilotons) = $200,941,875,000,000


Gold under Mt. Erebor:
Movie gold in the pool 2,069,925 metric tons (2,069 kilotons = 2.069 megatons)  = $ 166,373,844,243,750
Movie gold in the pile 16,646,250 metric tons (16,646 kilotons = 16.646 megatons)  = $ 1,337,971,474,687,500
Total gold under Mt. Erebor 18,716,175 metric tons (18,716 kilotons = 18.716 megatons) = $ 1,504,345,318,931,250 
aka 1.5 quadrillion 1,500 trillion

Asteroid Psyche gold value = $ 1,093,123,800,000,000,000
Asteroid Psyche in real life 27,200,000,000,000,000,000 kilograms = 27,200,000,000,000,000 metric tons
Assume 50% metal, 13,600,000,000,000,000 metric tons 
Earth's core is estimated to contain 1.6 quadrillion tons of gold, which is about one part per million of the core's total mass
Assume 13,600,000,000 metric tons of gold given the same percentage or 13,600,000 kilotons or 13,600 megatons or 13.635 gigatons = $ 1,093,123,800,000,000,000
aka 1 Quintillion USD aka 1000 quadrillion aka 1,000,000 trillion aka  1,000,000 billion


Total gold in Earth's Crust 8.83 x 1013 kg negligible compared to...
Total Gold in Earth's core 1,600,000,000,000,000 metric tons of gold = $ 128,602,800,000,000,000,000,000
aka 128 sextillion 602 quintillion 800 quadrillion... aka a fuck load


In-game to real-life value:
Standard gold bar is 400 troy ounces (27.5 pounds)
Current price is roughly $2500 USD per troy ounce
meaning 1 gold ingot is worth $1,000,000 
1 coin = 6.25 troy ounce = $15,625
1 nugget = 50 troy ounces = $125,000
1 ingot = 400 troy ounces = $1,000,000
1 block = 3200 troy ounces = $8,000,000

Even with octals (8^x, "Compressing pure gold ore 1, 2, 3, etc... times) this will take a lot to get to 100 sextillion, any other ideas?

9 diamonds = 1 diamond block = 1 cubic meter = 3510kg
Divide by 9 = 390kg = 1 diamond
then using kg to carats and looking at diamonds similar to the Minecraft diamond in real life i got: $204,050,000

Check this math and do the same for Emerald and Amethyst

The Hoard Team

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