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Hexxit Revived

a retro modded survival experience. unofficial but faithful port of Hexxit to 1.20.1

File Details

Hexxit Revived-v0.6.3 - FIX

  • R
  • Sep 19, 2025
  • 48.69 MB
  • 474
  • 1.20.1
  • Forge

File Name

Hexxit Revived-v6.3 - FIX + SERVERPACK.zip

Supported Versions

  • 1.20.1

curseforge just randomly didnt include some files?? thanks curseforge


this might be the last update for a while, but this doesnt mean the pack is *complete*. theres still quite a few things to do:
- balancing items. crystalcraft overpowers most of the items by other mods
- end game. most structures are early to mid game. there arent really late game stuff to do
- finishing colossal mod to bring back the giant castles hexxit had
- some proper boss fights
- guide book
- a new dimension. 2 aint enuf
- also probably something to keep busy when not exploring


CHANGELOG:
added Modular Golems, Better Advancement and Clickable Advancement, Simple Snowy Fix, FancyMenu, Caelum mods
FIXED END CRASHING! you can safely beat the game now
replaced Damage Indicator mod with Retro Damage Indicators
replaced Untamed Wilds with Epic Hunt. untamed wilds is abandoned, models dont really fit hexxit and the mobs spawn everywhere (u probably saw camels in snow biomes). epic hunt models fit in better 
removed Upgradable Swords. leveling is broken, doesnt work in servers, andmod is abandoned. 
updated terrain generation to closer resemble old one
revamped loot in chests
brought back old water texture and sound, old chest and door sounds. also updated some other mod textures
changed armor damage indicator to show durability left instead of damage done (thx to leemec87 on dc)
removed oak trees from savanna biomes. only acacia & baobab now, as god intended
removed the giant ice plains biomes.  they generate normal size now
changed trumpet trees to look more vibrant
combiend every tree into one generation point so there will be less trees literring the world now (cherry, sakura, fruits etc)
mountain biomes are now less.. fake
added some flat treeless biomes to ease exploration: Orchard Clover Plains Barley Fields Thicket Poppy Fields Grove Fen also: Chapparal Bamboo Forest Snowy Forest Dark Forest Jagged Peaks
removed Blackwood Taiga Japanese Maple Forest Cherry Grove Silver Birch Forest Stony Peaks biomes
Flattened and reduced tree density in Flower Fields, Spires and Fungal Fen. redid trees in woodlands
changed the main menu UI a little & changed panorama
tinkers construct book is now also given on start
downgraded Abridged mod. they are not generating properly with moderner beta in the latest version
brought back old generation of magnolia (eucalyptus in original), eucalyptus, and cypress trees. redid redwood tree generation, they were monotone
giant redwood trees are now real trees!! they generate dynamically. same goes with the giant oaks
less pet stores in villages
old menu layouts are back & custom loading screen
snow now seeps into the block below
a few small tweaks to some biomes
resolved some significant issue with gui performance. fps should mildly increase
fixed burried treasures not spawning (thx to No_Main_6912 on reddit)
ACTUALLY fixed vindicators not turning into skeletons