Hedgewitchery

A down-to-earth Exploration + Magic pack intended for longterm, solo or small server play.
Villagers have a bigger impact on the area around town, planting flowers and small crops.  Once in town, you'll find that their homes are furnished too!

Villagers have a bigger impact on the area around town, planting flowers and small crops. Once in town, you'll find that their homes are furnished too!

From Primitive Mobs (we've added all the cool mods, but cut down on the creepers).

From Primitive Mobs (we've added all the cool mods, but cut down on the creepers).

The small ones aren't so bad, but still destroy villages if not dealt with.

The small ones aren't so bad, but still destroy villages if not dealt with.

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Pretty sure he's contemplating that chicken for dinner. (Doesn't this look like Westfall?)

Pretty sure he's contemplating that chicken for dinner. (Doesn't this look like Westfall?)

Ok, so it's just cows that happened to spawn because it's a prairie, but the world is full of these little pastoral moments.

Ok, so it's just cows that happened to spawn because it's a prairie, but the world is full of these little pastoral moments.

Beta v.2 is here!  Massive changes (improvements), but completely incompatible with previous worlds.

Beta v.2 is here! Massive changes (improvements), but completely incompatible with previous worlds.

Description

 

Hedgewitchery is a highly configured rustic flavored magic pack that features a gentler but still challenging core vanilla experience

 

 

1.15.2 Pack:

We've finally hit what I feel is critical mass on the 1.15.2 mods and thus we're indulging in oceans and honey via Aquaculture 2 & Upgrade Aquatic as well as Buzzier Bees. 

Note this is a Beta Pack!  It is primarily serving a small Friend n Family server and we update sporadically. 

 

1.15.2 Modlist:

Snow! Real Magic!

Additional Bars

AI Improvements

Ambient Sounds

Anvil Tweaks

Appleskin

Aquaculture 2

Archer's Paradox

AstikorCarts

Autumnity

Backpacked

Berry Good

Better Advancements

Biomes O' Plenty

Bonsai Trees 2

Bookshelf

Botany Pots

Bountiful

Buzzier Bees

Charm

ChineseWorkshop

CleanView

CobbleForDays

Controlling

Cooking for Blockheads

Corail Woodcutter

Corpse

Cosmetic Armor Reworked

Crafting Tweaks

Curio of Undying

and more! (Categories + Links Inc as time allows).

 

 

 

 

 

1.12 Pack Info:

 

 

GETTING STARTED:

Open up your Pyrotechnic Esoterica!  It's a very user friendly, highly illustrated starting guide.  :)

 

 

 

MOD LIST:

Exploration

  • Project: Vibrant Journeys - Adds all kinds of small touches to the world, from seashells on the beaches to tiny snails that drop slime droplets
  • Biomes o' Plenty - Bundle of biomes and supporting decorative blocks
  • Additional Structures - Assorted goodies to stumble across.
  • Recurrent Complex - This doesn't just add structures, it is also a powerful tool for backing up your favorite builds for pasting into new worlds.
  • Salty Mod - Creates salt pans and gameplay around them.  I've disabled the primal core salt flats, look for these instead, they're much cooler.  :D
  • Battle Towers - Test your metal against the mobs and receive pack-customized loot.
  • Bountiful - I've set up my bounty boards to only reward one thing: Mega Loot chests. 
  • Mega Loot - Feels like presents.
  • Pyramid Plunder - Jars that need breaking, but mind Hisako's warning from the load screen!
  • Bountiful Baubles - Moar loots.  Also fills the gap with teleportation potions to get you home when your bags are bursting from that dungeon run.
  • Artifacts - Adds various baubles.  Some of these are not magically themed, but I have not blocked them (yet?).
  • Dynamic Surroundings - Atmospherics and SFX for your world.

 

 

Progression

  • Pyrotech - Early game and rustic styled ore processing!  (Note:  we have primal core, but it just wasn't user-friendly enough for some of our server denizens).
  • Tinker's Construct - GUTTED!  We've only kept the Smeltery Module--preferring the progression of other tools and weapons.
  • Horse Power - Dovetails nicely with Pyrotech to aid in automation (will be refining configs and recipes as we go through beta).
  • Reskillable - Leveling skills up allow you to unlock traits and use more items. By default, a lot of vanilla items are locked to require leveling your skills up. Configs will continue to be edited to cover more mods.
  • Bewitchment - This mod is an homage to the much beloved Witchery from the 1.7.10 days, and the initial inspiration for this pack.
  • Astral Sorcery - For when the hedge witches start contemplating the stars.
  • Electroblob's Wizardry - This mod has some of the most straight forward and fun spell progression!
  • Roots - Nature wizard! Druid guy?  Get your Pyre on!
  • Embers Rekindled - We've got Star Wizards and Earth Wizards and Wizard Wizards.. time for Dwarf Engi-wizards.
  • Totemic - Music wizard.  Eagle Seer... whittler.
  • Extra Alchemy - You want to build a potion shop too, right?
  • Universal Bestiary - Gotta kill em all!  An in game book that unlocks info on mods as you combat or examine them.
  •  

 

Flora & Fauna + Mobs

  • Ice and Fire: Dragons in a whole new light! - This mod has been expanded on a lot and really shines here.
  • TekTopia - Massive overhaul of villagers.  Be a city planner.  Or just drink in the pub with the locals.
  • Champions - Occasionally upgrades a mob to a champion, with special abilities & hot bar
  • Better Animals Plus - Adds to ambience, but also adds a boss and cool drops.
  • Animania - Overhauls livestock and passive animals, adding more behaviors, breeds and a few new animals These animals were too mean and high maintenance, we've returned to simpler times.
  • Doggy Talents - The only way to have a Pug named Bugbear in minecraft... that you can ride into battle if you really want to.
  • Exotic Birds - Adds to the world and provides a way to fly.
  • Pam's Harvestcraft - Many many plants and foods.  Using this behemoth of a mod is made simpler with Cooking for Blockheads.
  • Harvester's Night - Early game boss that has a chance to spawn at night (I'm creating this during fall :D)
  • Just a Few Fish - Just makes the world more alive.  Also you can put fish in buckets and make an aquarium.  Also the Lampreys from Better Animals chew on the fish...
  • Simply Cats - Hedgewitch needs cats. Cats which are less annoying. Hoping to bring this or something like it back

 

 

Decorative

  • Cooking for Blockheads - arguably, this it too 'techy' and/or belongs in quality of life, but without it, Pam's Harvestcraft becomes a bit too unwieldy without IMHO.
  • Cathedral - Fancy blocks for fancy builds.  Stained glass, railings, etc.
  • Dawn of Time Builder Edition - Several civilization styles of blocks (nice smoking block in here to soothe the 1.14 envy).
  • Chisel - Block variants.  So many.
  • Chisels & Bits - Comes with saw for vertical slab needs.
  • Rustic - Nice simple deco alongside the brewing modules and more!
  • Decocraft - Purely decorative objects.
  • Earthworks - Rustic themed blocks.  Some nice roof tile options!
  • Fairy Lights - String lights.  I can't not!  This mod is delightful, and great for decorating temporarily for holidays in game.
  • MalisisDoors - Extra functionality for doors + big a** doors.
  • Mowzie's Mobs - I turned down the Barakoa and punched up the spawn of the yeti-guy, hopefully I will actually see him in the wild for the first time.
  • Tea the Story - Build a Tea House next to the Potion shop.  Nothing can go wrong. -This one -might- come back

 

 

Utilities

  • Light Level Overlay Reloaded - Press F4 (Shift F4 to switch modes)
  • Tool Belt - Use your baubles belt slot for this craft-able tool belt that gives you a rotary menu for your tools (Press F by default).
  • Better Builder's Wands - These will help keep you sane during your larger/longer survival mode builds.
  • Linear - Some might find this one cheaty, or redundant to the wands above.  Hold shift and drag out a line of blocks to place them all at once.
  • Configurable Beacons - This allows you to customize how far beacons reach, which is super handy alongside the following mod:
  • Magic Feather - Allows the crafting of a feather that grants creative-like flight when in range of a beacon.  This will let you build cooler things, faster esp when you have a day job.
  • Arcane Archives - A magical (and very shiny) mass storage solution.
  • Storage Drawers - For when mass storage automation is daunting... or too shiny.
  • Iron Backpacks + Iron Chests - Upgradable storage containers in both stationary and mobile varieties.
  • Biomes o' Plenty Tools - Finally, something for those gems to do--also this is where you'll get your 3x3 hammers--no Tinkers in this one.
  • Carry On - Picking stuff up and putting it down.  Primarily a way to move full chests, but also great for putting that escapist piglet back in its pen.
  • Torch Master - This is here so that we can aspire to a safe town.
  • Dude! Where's my Horse? - Ocarina that summons your horse.  (Note, the horse must be in a loaded chunk for it to work).
  • Comforts - The bed away from bed.
  • Controlling - VERY useful and intuitive key rebinding mod.
  • Player Plates - Pressure plates that only trigger from a player.
  • Tomb Many Graves 2 - Keeps your stuff safe when you die.  Crouch over grave to get it all back.

 

 

Quality of Life

  • Apple Skin - Better food & Saturation display
  • JourneyMap - I keep wanting to remove the map to make people rely on landmarks, etc, but I get too much satisfaction from seeing the town grow.
  • JEI - I've included a bunch of JEI integrations to make finding patterns and such easier.
  • CleanView - Potion FX can get disorienting, this keeps them off your screen.
  • ClearWater - Makes searching the seas and hunting for serpents less eye-straining
  • Chunk Animator - Makes chunks loading in look intentional rather than glitchy & patchy.
  • Fast Leaf Decay - Leaves are less lazy about falling.
  • Faster Ladder Climbing - For when getting up that wizard tower is a chore.
  • Fence Jumper - Because that piglet always escapes. Even when you introduce an airlock system.
  • Find Your Way - More types of compasses!
  • Floocraft - Teleport via fireplaces, Harry Potter style. This is intended to be used for your own builds and hearthstones below as the more shared network, but do as you will!
  • Hearthstones - Waystones was too easy and too numerous--also loved the idea of the guild hall teleports being separate and immediately available to everyone.
  • Horse Tweaks - Basically makes horses viable.  Allows them to swim for instance (requires making special saddles).
  • SwingThroughGrass - You hit the grass, but you still hit the mob too.
  • Vein Miner - Collect it ALL, all at once.
  • Tree Chopper - Use an axe, fell the whole tree.  Note:  Stumps take longer to remove (under Better with Mods config). 

 

 

Sundry

  • [Backport] 1.13 Water Mechanics [Bubble Columns] - Adds some basic water functionality for mob farms/item and player elevators.
  • Inspirations - Small Vanilla themed tweaks and blocks, like carpeted stairs. 
  • Future MC - Backports some of the blocks from 1.14, I love that little lantern and I cannot lie.
  • +Compatibility, Code Libraries & Performance: Please see the 'Dependancies' tab above for a full list.

 

 

The Hedgewitchery Team

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