Heavily Reflavoured

A RPG modpack that heavily expands and reworks every part of Minecraft to create a playthrough that last longer than 2 weeks.

File Details

Heavily Reflavoured V.1.5.zip

  • R
  • Sep 6, 2025
  • 102.32 MB
  • 45
  • 1.20.1
  • Forge

File Name

Heavily Reflavoured V.1.5.zip

Supported Versions

  • 1.20.1

Heavily Reflavoured V.1.5 
[Farewell To All Arms Update] 
Changelog

Note: V.1.4 Worlds are not compatible with V.1.5

Another Note: This Changelog does not include every difference between V.1.4 and V.1.5. Nor is it super detailed. There are so many changes and addition that its hard for me to list down every single change that I've made to the pack. This update has been in the work for 6 months now. This will probably be the final major update. I will still do minor patches but content wise, this is my last hurrah.

Last Note: Starting from V.1.5, The Default Pack will be made for a multiplayer playthrough. However, I will make a seperate version named "Solitude Edition" that removes all the mods that doesnt affect a singleplayer playthrough

Addition
- Added 17 New bosses
  > Added Swampjaw
  > Added Bellringer
  > Added the Ferrous Wroughtnaut
  > Added Void Blossom
  > Added Night Lich
  > Added Frostmaw
  > Added Umvuthi, the Sun Bird
  > Added Tongbi, the sculptor
  > Added Saphyra
  > Added Kinora
  > Added Dame Fortuna
  > Added Rosalyne
  > Added The Nether Gauntlet
  > Added The Obsidian Obelisk
  > Added Maledictus
  > Added Scylla
  > Added Y?!O^×U

- Added a new weapon types, guns! (Ranger have a new toy to play with, currently 12 new guns have been added)
- Added Tom's Simple Storage, a late game option for inventory management
- Added 33 New Armour sets
  - Wooden Armour
  - Thief Armour
  - Divine Armour
  - End Ronin Armour
  - Heavy Armour
  - Warrior Armour
  - Berserker Armour
  - Steampunk Armour
  - Hunter Armour
  - Ranger Armour
  - Bone Armour
  - Wither Armour
  - Frenzied Armour
  - Evening Ghost Armour
  - Ancient Armour
  - Primordial Armour
  - Necro Armour
  - Dark Lord Armour
  - Cursium Armour
  - Mushroom Armour
  - Guardian Armour
  - Cryosteel Armour
  - Ecstaticium Armour
  - Vitralloy Armour
  - Sanguinite Armour
  - Repenter Armour
  - Pawn Armour
  - Dragonslayer Armour
  - Maestro Armour
  - Silenced Armour
  - Dark Cover Armour
  - Sunset Armour
  - Humble Archmage Armour
- Added 31 New Curios
  - Wormhole Mirror
  - Empty Sin Pendant
  - Wrath Pendant
  - Gluttony Pendant
  - Pride Pendant
  - Dragon Scales
  - Black Dragon Scales
  - Cracked Dragon Scales
  - The Red Balloon
  - Sunglasses
  - The Forbidden Fruit
  - Vitamins
  - Ring of Overclocking
  - Ring of Free Movement
  - Shulker's Heart
  - Bezoar
  - Lucky Horseshoe
  - Balloon with Horseshoe
  - Gloves of Dexterity
  - Skeleton Hand
  - Chronologically Aligned Bauble
  - Harvester Scythe
  - Magic Quiver
  - Blindfold
  - Dragon Horns
  - Undying Dragon Skull
  - The Mystical Urn
  - The Veil
  - The Relic
  - The Sun Mask
  - Vampiric Orb
- Added 14 Eyes, only 12 of them are required to enter the end. They can be found by defeating certain bosses.
- Tons of new food, drinks and alcohol has been added
- Added 25+ New Quests
- Added 18 New Shields
- All sheield now have the ability to shield bash.
- Added Tons of new furniture (Handcrafted and Shutters)
- Added a new magic school, sound
- Added tons of new familiar. Familiar are a new class of tameable creatures that can either be found randomly or summoned. Their damage scales off of your summon damage
- Added 25+ structure and dungeons 
- Basically every mod in the pack has been updated
- Non-Player entities no longer have I-Frames
- Advancements have been removed from the game.

 Enchanting Rework
- The Old Enchanting System has been removed
- Added ritual enchanting, almost every enchanted books can now be crafted using rituals. Requiring magic ink and their respective ingredient.
- Reparing Item via an anvil no longer builds up level costs, it will always stay at 1 level costs
- Anvil no longer break on its own. If you want the damage variant of an anvil you need to place it and let it drop from a high altitude
- Significantly reduced the xp cost to apply enchanted books onto a item. 
- Xp costs also no longer increases based on how many enchantment is already on the item when attempting to apply new enchantments, it only increases based on what enchantment is being applied
- Librarian no longer sells enchanted books, instead they sell ink as replacement
- Enchanted Books now can no longer be found in loot, however enchanted items can still spawn inside chests
- Removed the ability to transfer enchantment using an anvil

 Skill Tree Rework
- Completely reworked both the combat and survival skill tree (Again, I know)
- Removed the quests to convert xp to skill points and reset skill tree
- Added Scroll of Combat Amnesia, which can be crafted to reset combat skill skill tree
- Added Scroll of Survival Amnesia, which can be crafted to reset survival skill skill tree
- Added Scroll of Advanced Combat Techniques, which can be crafted to gain 1 combat skill point
- Added Scroll of Advanced Survival Guides, which can be crafted to gain 1 survival skill point

 Armour Rework
- Reworked every single armour's set bonus
- Reduced the amount of armour given by the wandering wizard and scarecrow armour set
- Mage, Archer and Warrior all now have at least 1-2 sets of armours to choose from in any stage of the game

Quest Book Changes
- Added a new chapter section that includes guides and other side quest. Which are:
   - A Boss Checklist
   - Guide to Farmer Delight
   - Guide to Aquaculture
   - Warrior's Guide
   - Archer's Guide
   - Mage's Guide

Progression Rework
- The Nether Portal can no longer be ignited using an flint and steel, instead it requires a bottle of dimensional tears. Which is dropped by Kinora
- Special Melee Weapons added by Simply Swords can no longer be found randomly, they can only be obtained by defeating specific bosses. However, these weapon's base attack damage has been significantly increased to compensate.