Heavily Reflavoured

A RPG modpack that heavily expands and reworks every part of Minecraft to create a playthrough that last longer than 2 weeks.

File Details

Heavily Reflavoured V.1.3.zip

  • R
  • Apr 13, 2024
  • 55.70 MB
  • 55
  • 1.20.1
  • Forge

File Name

Heavily Reflavoured V.1.3.zip

Supported Versions

  • 1.20.1

Changes for V.1.3 [The Cherry On Top Update]

(Most likely the last major update aside from hotfixes. This update aims to polish up some of the rougher edges of the modpack and balance out the part that feels unbalanced, mainly the bosses, some are undertuned, some are overtuned)

[Buffs]

  • Campfire now grants regeneration I for 10 seconds when standing near one
  • Potions can now be bundled together
  • Increase the amount of bread you start with [12 > 16]
  • Reduced the cost of making bandages
  • Bandages now grants Glass Regeneration III for 15 seconds, Glass regeneration stacks with normal regeneration [Before: Glass Regenerarion I for 20 seconds]
  • Golden Bandages now grant Glass Regeneration V for 15 seconds [Before: Glass regeneration II for 20 seconds]
  • Sleeping In bed now heals 5 hearts
  • Wither Sword now inflicts Wither V for 10 seconds (before it was wither III for 6 seconds)
  • Increased output amount per craft for crafting bandages
  • Increased output amount per craft for the reforging template
  • Increased the damage of some spells
  • Decreased the cooldown of some spells
  • Priest Armor now grants 5 Hearts when the full set is worn (before it grants 3 hearts)
  • Farmer' Delight's "Harvest 50 X" quests are now reclaimable again, although the rewards has been reduced to compensate.
  • You now respawn with 50% of your mana bar filled.
  • Added 5 more diversity goals, each goals rewarding 2 additional hearts [The diet system now rewards you with 30 additional hearts if fully completed]
  • Significantly increased the diversity value of some hard-to-cook food items [Basically all of the food from Nether's Delight, Ender's Delight and Vintage Delight]
  • Increased the Queue size for the diet system [ 64 > 80 ]
  • You can now quick harvest crops without the need of the Harvester Enchantment [The enchantment does nothing now and you can no longer get it while enchanting, existing tools with the harvester enchant will not dissappear]
  • Increased the amount of perks in the skill tree
  • Significantly Increased every single armor's Durability [Cosmetic Armors Excluded from this change]
  • Enchantment table now shows all the enchantments that are going to be applied to your item instead of just displaying one

[Nerfs]

  • Adjusted natural regeneration to be slower [You now regenerate 0.75 hearts every seconds].
  • Increase the hunger cost to regenerate health
  • You can no longer regenerate health naturally for 3.5 seconds after attacking
  • Increased the cost of making golden bandages
  • Increased the Mana cost and cooldown duration for some of the spells
  • Increased the maximum cap for enchanting power [15 > 20]
  • Plague Armor now increases healing bonus by 50% (Before it was a 1000% increase)
  • Diamond Armor no longer grant healing bonus, instead they grant 15% Spell resistance
  • Netherite Armor no longer grants stun immunity, instead it grants 15% fire spell resistance
  • Brimsteel armor now only increases fire spell power by 15% and fire spell resist by 15% (Before both are a 20% Increase)
  • Decreased the effectiveness for most of the perks the skill tree -Attack Speed [5% (Bugged) > 3%] -Resistance [1% > 0.5%] -Jump Strength [15% (bugged) > 2.5%] -Movement Speed [10% (bugged) > 5%] -Spell Cooldown Reduction [5% > 1.5%] -Spell Cast Time Reduction [5% > 1%] -Mana Regen [5% > 1%] -Spell Power [5% > 3%] -Spell Resist (For all school) [5% > 3%] -One Handed Arm Strength (10% > 5%)
  • You now gain a Weakness X debuff when depleting your stamina wheel completely

[Boss Changes]

  • Mutant Zombie's Stats has been Increased [Health: 225 > 360] [Armor: 0 > 6] [Movement speed: Increased by 50%]

  • Mutant Skeleton's stats has been increased [Health: 225 > 360] [Damage: Increased by 100%] [Speed: Increased by 50%]

  • Mutant Creeper's Stats has been increased [Health: 180 > 360] [Armor: 0 > 4] [Damage: Increased by 100%] [Speed: Increased by 50%]

  • Mutant Enderman's Stats has been increased [Health: 300 > 450] [Damage: Increased by 100%] [Speed: Increased by 50%]

  • Sir Pumpkin Head's armor has been decreased

  • Lord Pumpkin Head's armor and health has been decreased

  • Giants now has increased armor

  • Cerberus now has increased speed and armor

  • The Wither now has increased armor

  • Increased the damage cap for all L Ender's Cataclysm's bosses [45 > 80]

  • The Leviathan's Health and armor has been decreased

  • The Harbinger's Health and armor has been decreased

  • The Ancient Remnant's Health and armor has been decreased

  • Ignis's Health and armor has been decreased

  • The Netherite Monstrosity's Health and armor has been decreased

  • The Ender Guardian's Health has been decreased, but it's damage has been increased.