Parasites have invaded your world! Luckily, you have the power of turrets, missiles, and many guns to help defend your base and finish off the parasite menace.
This modpack centers around the Scape and Run: Parasites mod and the HBM Nuclear Tech - Extended mod. Techguns and MrCrayfish's Gun Mod are there too to ad more weapons to fight enemies off. The pack adds tech infrastructure to support this such as Thermal Expansion, Mekanism, and Extreme Reactors as well as some agriculture mods to help survive the apocolypse such as Pam's Harvestcraft. If things get too tough, Galacticraft is available to escape the world. Both AE2 and EZStorage 2 are available as storage options, one for late game, and one for early game, respecively. Lootr should make chests in structures instanced per player, so you and your friends can loot the HBM structures together without issue. Enchanting Plus has been added to make enchanting a bit less tedious.
Let me know in the comments if you want any mods added or any default config options changed, especially if things are broken!
(Mostly) Full Mod List:
- AI Improvements
- AppleSkin
- Applied Energistics 2
- Biomes O' Plenty
- Bookshelf
- CensoredASM
- Clumps
- CodeChicken Lib 1.8+
- CoFH Core
- CoFH World
- Controlling
- Cooking for Blockheads
- Enchanting Plus
- Entity Culling
- Extra Utilities
- Extreme Reactors
- EZStorage 2
- Fast Leaf Decay
- FTB Ultimine
- Galacticraft Legacy
- Hbm's Nuclear Tech - Extended Edition
- HWYLA
- Iron Jetpacks
- Jade
- JourneyMap
- JEI
- Just Enough Reactors
- Lootr
- Mantle
- Mekanism
- Mekanism generators
- MixinBooter
- Mouse Tweaks
- MrCrayfish's Gun Mod
- OpenBlocks
- Pam's Harvestcraft
- Redstone Flux
- Simple Planes
- Scape and Run: Parasites
- Starter Kit
- Techguns
- Thermal Cultivation
- Thermal Dynamics
- Thermal Expansion
- Thermal Foundation
- Thermal Innovation
- Tinker's JEI
- Tinker's Construct
- Tinker's Tool Leveling
- ZeroCore 2

