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Hazard Zone

A Realistic and Difficult experience

im never adding create 

 

What is the goal?

 

 

(3.0.0) The modpack contains many features,such as:

Essentials

Better camera movement

TacZ Tweaks

Sleeping bags

Thirst and Temperature (Idk if ill add limb damage back)

Marbleds Mods

Improved Generation

Biomes o' Plenty

Furniture Mods with BoP compat

Blood

Many structures

Fresh Animations

Custom FTB Quests

What To Expect From 3.0.0 Hazard Zone Beta:

Optimisation

Less bugs

Vehicles

Marbles Arsenal Redux added as soon as possible

Better immersion

Balanced Difficulty (For example pillagers were way too common,theyre strong but rarer)

Custom Lost cities (or atleast an alpha version)

Copper gear (the most important addition)

 


Things removed or temporarily removed from 3.0.0

 

Survival instinct

Hazard Core,this includes the structures

Start Bunker

Many guns,only vanilla tacz as of now

Wooden planes (immersive vehicles took its place)

Burnt Basic

 

THIS MAY BE DIFFICULT TO RUN WITH SHADERS 

USE 6.8GB OF RAM if on 2.0.0, 3.0.0 CAN RUN ON ~5.7GB THIS MAY CHANGE SINCE IM STILL WORKING ON THE UNRELEASED BETA

LORE WILL BE FACTORED IN AT VERSION 3.0.0 OR LATER SINCE I DONT HAVE TIME 

IM AWARE THAT SURVIVAL INSTINCT ARMOUR HAS ISSUES WITH SKIN LAYER,FOR NOW YOU WILL

HAVE TO DEAL WITH IT (2.0.0 issue only since SI is removed from new versions)

REPORT ANY ISSUES IN THE COMMENTS

Very Very Rough System requirements
4 thread cpu (for chunk generating)
Decent enough gpu to run it with shaders (optional)
16gb ram minimum

Project Was Mainly Worked On By Manemajeffa (2.0.0)
Only RRagnark is Working On The Project (3.0.0)

The Hazard Zone Team

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