GregE-0.6.1.zip
What's new
UPDATE 6.1! - from the bottom
Additions:
-add new voltage tier above AVARITIA - Euclid (soft reset, introduction to ACT II)
-add 4 multiblocks in it with new mechanics
-add 10 new processing lines in this tier
-add new quest chapters
This tier is mainly focused on one of the new multiblocks, you upgrade the structure through the whole tier, getting accesss to new stuff.
-add numerous custom progress textures to differentiate the multiblocks
-add a Long Rod Extruder Mold with recipes for every Long Rod
-add 3 Rotor Blades for turbines (HV, EV, LuV)
-add Backpacks (unlock in LV, from the mod Backpacked)
-add tooltip to all multiblocks so players can see what abilities they have
-new profile picture :)
Modifications:
-heavily nerf the AVARITIA endgame (you only need 9 infinty ingots and the recipe has been nerfed)
-change the Epic Parallel Hatch (UHV) from KubeJS to my coremod - the current ones will be deleted upon joining the world!
-give Tin Ingot EMC and give it out in the starting package
-Oak Leaves EMC value is now 8 (these changes should help out in earlygame)
-give Deep Space Explorer Threading Hatch
-modify the way you get Greg-E casings (assembler or ULV machine)
-change Guidance Computers T3-T4 to assembler
Fixes:
-AEBF/GAEBF can now be placed horizontally (thanks SirEdvin)
-add a passthrough hatch to Nether Drill Rig so you can Dimensionall Bypass it (and rewrite the dimensional check code, now it should be less laggy)
-fix Ascencion Altar (controller placement + animation)
-fix Fornax Universi custom logic (no longer needs repairs after exactly 15 sec, now it depends on the recipe, it always happens in the middle)
-fix shop dependency to wrong quest
-fix a lot of multiblocks appearance
-fix some textures
-fix some recipes
Mod additions/removals:
-add Backpacked
-add HideIFRecipes
-add AE2AsyncModelHotfix

