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Gravel to Greatness

A survival enhanced modpack that makes you build from the stone age up, and scales toward building and connecting settlements, dungeon crawling with companions, and exploring perilous, untamed lands.
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Gravel_to_Greatness-0.2.7.zip

File nameGravel_to_Greatness-0.2.7.zip
Uploader
MetaTheGameMetaTheGame
Uploaded
Oct 4, 2026
Downloads
37
Size
9.4 MB
Mod Loaders
Forge
File ID
9053575
Type
R
Release
Supported game versions
  • 1.20.1

What's new

0.2.7:  Re-Quested Recompiled and Reconfigured

  -Woah title screen drop gasp

  -Treat your food well, the Spores are dangerous

  -Removed Doppelganger, it released Herobrine

  -Origins Pre-integration (diet, abilities, ect.)

  -Spawning adjustments for some mobs due to survivability

  -EMI Integration for Villager Trades

  -Geneva Convention Compliance (Red Cross presence changed in some healing mods)

  -Replaced water erosion with flowing streams and waterfalls

  -Removed Deeper and Darker(and associated mods) due to persistent crashing issues

  -Removed Traveller's Backpacks in leiu of Sophisticated Backpacks

  -HUD update

  -active plate Tectonics and Meteors

  -structure reblend for immersion

  -Armor/Equipment Transmog system

  -Torch crafting rework, Torches now light fires/campfires

  -Chapter 1 string hotfix + new progression track

  -CHAPTER 2 AUTOLOCK FIX

  -New crafting recipes for Chests, including More Chest Variants chests

  -Starter Kits test variants

  -OLD VERSION SAVES WILL NOT BE COMPATIBLE

 

0.2.6:  Unearthed

  -Auxiliary chapter progression updated(still beta ver.)

  -Prologue additions (to Stone, Bronze, and Iron age quests)

  -Anomalous not good thing (another +2 spooky stuff)

  -JEI Recipe Sorting per mod, grouping categories such as "functional blocks", "decorations", "dimensions", "tech mods" ect.

  -In Control and JourneyMaps configuration

  -Startup settings altered for ease of onboarding

  -Easier to acquire brass for armor early game

  -Torches can light hot air balloons

 

0.2.5: Into the depths

  -Full Stone Age through Iron Age progression

  -Foundation of Auxiliary chapters

  -Optimizations and Overgeared NoTreePunching Compat

  -Archaeology, dig it

  -Some Nether additions

  -Fishing in triplicate

  -Nether portals no longer work, the dimension is all messed up, perhaps you can dig to the bottom of this

  -Both the Sun and Moon are round

  -Starter Kits ~enabled

  -World Generation time reduced by several minutes

  -Old worlds not compatible due to some removed mods

 

0.2.4.1: LIONFISH HOTFIX

  -Changes Lionfish version to fix rendering crash issue

 

0.2.4: Some Stuff 

  -Biomancy and other

  -Prospecting

  -Added Create Compatibility

  -Old saves may be incompatible due to removed mods

  -Questbook gaining traction, still determining best questables

  -You may sleep at midnight  

 

0.2.3: Moon Knight Special

  -Field Guide crash fix and configuration

  -GUI buttons hotfix

  -Wasn't spooky enough for me, ~+2 spooky stuff

  -The clouds hold grudges, don't wear metal during thunderstorms

  -A few Doodads

  -Magical potion lakes uwaa

  -Reduced Sandworm lag 100%

  -Please build durable aquifers, dirt wont cut it

  -Also, Please do not pollute the realm


0.2.2: The Plot Thickens

  -Beta ver. Starter Kits now Live

  -Mob variabiliaty

  -Sanity has been added

  -Nether and End Remastered (new portal activation methods)

  -Aether removed (Old Version saves will NOT be compatible)

  -Base GUI mod compatibility overhaul (all the buttons all nice and neat)

  -Added Deep Dark -> Cataclysm progression

  -Dimension ore generation


0.2.1: Oh my, that's embarassing

  -Default configurations Hotfix

  -Keybind Bundles instances radial menus locally, will have to be set manually


0.2: Optimization and configuration

  -Quick fix to address some lag spikes present

  -Paring down some redundancies

  -Fixed controls issue caused by accidental loading of options.txt (delete options.txt to rectify on older versions)

  -Old saves may not be compatible due to reduction in blocks and entities

  -You are succeptible to temperature and thirst as well as hunger


0.1: First operational build

  -Questlog in progress, all mods functional up through Cataclysm

  -Keybinds managed by Keybind Bundles radial menus with keybind shortcuts

  -Known intermittent stutter at higher render distances

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