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Gothorum || Monster Slayer

this project is abandoned

File Details

0.95 || Spooooooooky update

  • B
  • Oct 20, 2021
  • 318.03 MB
  • 712
  • 1.12.2
  • Forge

File Name

Gothorum-0.95.zip

Supported Versions

  • 1.12.2

Happy early Halloween enjoy this extra spooky update

 

 

Changes to ambience:

-removed ambient sounds (replaced by dynamic surroundings)

-removed illuminations (replaced by dynamic surroundings and eries entities)

 

Changes to gameplay

-added better combat rebirth (Makes combat punchier)

-removed shield parry (useless)

-changed crafting recipe of pendants

 

Changes to world

-Tweaked biomes spawn rates and biomes heights

-Removed bloodmoon (Caused too much lag, annoying as hell)

-added some spooky monsters and one boss

-added regrowth (villagers will now pave roads, build walls, place torches, and clear foliage. Animals will now eat grass and occasionally fertilize the ground)

-added one new structure

 

Optimization

-added better biome blend

-added multithreaded noise (speeds up worldgen)

 

Misc

-added redstone paste mod (was always meant to be in the pack, not sure how it got removed)

 

Next update will be a massive npc overhaul with several new characters to talk with along with an overhaul to villages