File Details
GOAT Survival – 1.7
- B
- Feb 19, 2026
- 7.21 MB
- 11
- 1.20.1
- Forge
File Name
GOAT-HARDCORE-SURVIVAL.zip
Supported Versions
- 1.20.1
GOAT Survival – Patch 1.7 (EN)
Food Guide • Temperature Overhaul • Spoilage • Chickens Fix • Full Croptopia FR • Fridge System
🥘 1. The GOAT Food Guide – Fully Implemented
A complete interactive food encyclopedia is now included.
New Files
| File | Action |
|---|---|
startup_scripts/items.js |
Added new item goat:food_guide (glowing golden book) |
assets/goat/textures/item/food_guide.png |
New 16×16 texture |
server_scripts/food_guide.js |
Main script (~78 KB) |
Core Features
-
Database of ~170 foods (Vanilla, Farmer’s Delight, Croptopia, GOAT)
-
Data per food: hunger, saturation, temperature effect (°C), buffs, season requirement, off-season penalties
-
/foodguide main menu (clickable)
-
/foodguide cat <category> filter by season/type/thermal effect
-
/foodguide search <name> name-based search
-
Pagination system (4 items/page)
-
Right-click with book = opens menu
-
Auto-given on first login (tag
goat_foodguide_given) -
Crafting: Apple + Carrot + Book + Bowl + Wheat Seeds
-
Session memory cleanup on logout
Requires server restart for the new item.
🌾 2. Full French Translation for Croptopia
Completion: 671 keys translated
Includes:
-
414 items
-
117 blocks
-
55 advancements
-
25 extra tags/keys
Delivered via new fr_fr.json.
A server restart is required for Croptopia + EpheroLib to load.
🐔 3. Chicken & Egg System Rework
-
Chicken limit removed (no more auto-kill)
-
Egg laying nerfed by 80%
-
Eggs spawned naturally by chickens now have an 80% chance to be cancelled
-
Player-thrown eggs (projectiles) are unaffected
-
Implemented through Forge item-entity interception
🌡️ 4. FULL Temperature System Rewrite
File: temperature_system.js (568 lines)
Fixed the massive sync bug
Body temp and HUD now perfectly synced.
New Logic
-
Ambient temp: season + biome + hour + altitude + weather
-
Body temp (
goat_body_temp) drifts slowly toward ambient (2% per tick) -
Food warms you immediately and correctly (no more dying at 9°C)
-
Warm armor slows freezing; cool armor slows overheating
-
HUD example:
☀ Mid-Summer | 🌡 +32°C | ❤ +25°C 🔥 -
/temperature diagnostic command added
🧊 5. Food Spoilage System – Added
File: food_spoilage.js (230 lines)
Spoilage Phases:
-
0–5 min: Fresh
-
5–10 min: Less Fresh
-
10–15 min: Spoiling
-
15 min: Toxic → auto-converted to Rotten Flesh
Storage Rules:
-
Fridge slows spoilage x0.1 (within 5 blocks)
-
Chests pause spoilage entirely
-
Eating spoiled food = poison & nausea
-
Eating toxic food = Poison II + Wither
Fridge Craft:
Iron + Chest + Blue Ice
New command: /freshness
🧱 6. New Block: GOAT Fridge
File: blocks.js
-
ID:
goat:fridge -
Texture: iron_block
-
Hardness: 3.5
-
Emits light (2)
-
Pickaxe required
🍱 7. Food Stack Limit System
File: food_stacks.js
-
All foods capped to 30 items per stack
-
Applies to Vanilla, Farmer’s Delight, Croptopia, and GOAT items
-
Registry-based + fallback list (150+ items)
📘 8. Food Guide Upgrades
Patches include:
-
Display “📦 Max Stack: 30”
-
Display spoilage state per item
-
Display “❤ Body Temp Impact: +X°C”
🇫🇷 GOAT Survival – Patch 1.7 (FR)
Guide Alimentaire • Refonte Température • Péremption • Correctifs Poulets • Traduction Croptopia FR • Frigo
🥘 1. Le Guide Alimentaire GOAT – Terminé
Un véritable livre interactif regroupant ~170 aliments.
Nouveaux fichiers
| Fichier | Action |
|---|---|
startup_scripts/items.js |
Ajout de l’item goat:food_guide |
assets/goat/textures/item/food_guide.png |
Texture du livre doré |
server_scripts/food_guide.js |
Script principal (~78 Ko) |
Fonctionnalités
-
Infos complètes : faim, saturation, °C, buffs, saison, malus hors-saison
-
Commandes :
-
/foodguide menu général
-
/foodguide cat <catégorie>
-
/foodguide search <nom>
-
-
Pagination 4 aliments/page
-
Clic droit avec le livre → ouvre le menu
-
Don automatique au premier login
-
Craft : Pomme + Carotte + Livre + Bol + Graines
🌾 2. Traduction Croptopia – 100% FR
671 clés traduites :
-
414 items
-
117 blocs
-
55 succès
-
25 tags
Nouveau fichier fr_fr.json.
Redémarrage requis.
🐔 3. Refonte Poules & Oeufs
-
Limite de poules supprimée
-
Ponte d’œufs réduite de 80%
-
Spawn d'œuf naturel → 80% annulé
-
Lancer d'œufs par joueurs non affecté
🌡️ 4. Nouvelle Température – Réécriture Totale
Fichier : temperature_system.js
Bug critique corrigé
La température affichée correspond maintenant à la température réelle du corps.
Nouveau système
-
Température ambiante : saison + biome + heure + altitude
-
Température corporelle : dérive lente vers l’ambiante
-
La nourriture chauffe réellement (+X°C)
-
L’hypothermie s’arrête immédiatement si température ≥ zone sûre
-
Armures chaudes/fraîches ajoutées
-
HUD complet
-
Nouveau : /temperature
🧊 5. Système de Péremption Alimentaire
Fichier : food_spoilage.js
Phases :
-
Frais → Moins frais → Avarié → Toxique
Règles :
-
Frigo = x0.1 de péremption
-
Coffres = pause totale
-
Avarié = Poison + Nausée
-
Toxique = Poison II + Wither
Craft frigo : fer + coffre + glace bleue
Commande : /freshness
🧱 6. Nouveau Bloc : Frigo (goat:fridge)
-
Texture fer
-
Dureté 3,5
-
Lumière 2
🍱 7. Stack Nourriture Limité
Tous les aliments ont maintenant un stack maximum de 30.
📘 8. Améliorations du Guide Alimentaire
-
Affiche “📦 Stack max : 30”
-
Affiche état de péremption
-
Affiche “❤ Impact corporel : +X°C”