So, what's this modpack? Well, let me reformulate, what's this modpack isn't? Well, actually it isn't a lot of things. Whatever. What it actually adds is a bunch of additions that make a game better and more playable, adds a bunch of quality-of-life additions and things that should be in the game but aren't.
Some of the features include:
- Cave biomes.
- Enormous underground caverns.
- You can now combine Elytra and Chestplate.
- Enchantments now make armor and tools look different.
- Increased preformance
- Stained planks
- Better looking blocks (with blending)
- Colored slime blocks that don't stick to each other
- Dispensers now place blocks
- Iron rods that break the block in front of them if pushed by a piston.
- Uppers (Hoppers that face upwards)
- More dungeons
- A lot of optimizations. Again.
- Now you are allowed to only break the top or the bottom of double-slabs
- Cosmetic armor that you can wear on top of real armor
- You can use banners as spreadsheets
- Iron Furnaces, Chests, and Skulker Boxes.
- Mob texture variations
- Vanilla-looking map and mini map (Press M)
- MUCH more (Tutorial coming soon)
- Chest and ladder variants based on wood they are made of.
And all of these things still have that vanilla feel to them.