Description

Heavily inspired by the Frigid Modpack
Zombie textures are from Gamma Files - make sure to check out Gamma Files, its superb.
Realism is a big thing In Glaciare so expect a lot of minecrafts more whimsical elements to gone
although elements like the oceanic horrors, spirtual activity and dangerous cryprids all wander the world
modpack features:
- cold sweat temperature, stay toasty by campfires or eat food
- Torches and campfires will eventually burn out
- cinematic terrain and reworked Vanilla biomes
- reworked the mining gameloop
- TacZ has been dumbed down to three guns a Rifle, shotgun and submachine gun
- Snow storms that narrow your view to a few chunks
- Overgeared progression get flint smack rocks get tooools
- Proximity pick-ups and item physics
- Vanilla structures removed
- New modern structures like houses, watch towers, small towns and skyscrapers
- End game armor alternatives
- End game Power system for warmth
- Cryptids
- elaborate fishing system
- Ziplines
- you pass through leaves
- server hosting mechanic - cloudflared
- tents, carry your base around
- sleds for movement, especially fun going down mountains
Features in further detail:
(Highly recommend going in blind)
- Cold sweat + Furniture Refurbished --- have been combined to create a generator based power system that is the mods end game means of warmth, generators are powered by coal that will hopefully tie with the next major change that being:
- Caves --- There gone. no real reason, just thought it'd be interesting. better than wolves - ores: adds ore regen so hopefully players set up dedicated coal mines to power their genarators
- EMI discovery --- most definitely the most controversial feature that I cant help but love, crafting recipes are all gone Only items that the player has held appear in the index. The craftable/recipe view only shows recipes that can be made entirely from discovered items.
to make up for this since its a bit extreme, there are structures that contain some of the more important blocks and in the future I intend to use questlog for recipe discovery in the future
- Terrain --- mountains are never ending, oceans are deeper, plains are longer, ice spike biomes are endless, and forest canopys sit high
- Making your life even harder >:) --- NO VILLAGES, NO TRADES, NO DIAMONDS, NO DIMENSIONS, NO ENCHANTS, NO ICEBOATS, SHORTENED FOOD STACKS, LOWERED ANIMAL SPAWNS, CREEPERS HAVE BEEN REMOVED, SPIDERS HAVE BEEN REMOVED, NO ADVANCEMENTS, ITEM SEARCHING MECHANIC WHEN LOOTING, PILLAGERS HAVE GUNS
- im not thaaattt mean --- you can endlessly eat food even if your full, dedicated pee key in update 1.6 B), lots of cool particles like dust and moths, third person is pretty wicked, night skies are prettyy, lots of cool lil animals and critters, you can sit down with "X", you can find bird nests after chopping trees down!
Audio --- Sound physics remastered, bullets shot by players can be heared from hundrends of blocks away and Occasionally you may hear gun shots in the distance to give the effect of a alive world, various creature and audio mods can often make nightime seem alien hearing all sorts of strange noises
- Recipe changes --- beds now need goat fur for crafting, furnaces now need unlit torches, glowstone can be crafting with glow berries, flint can be directly crafting from gravel, currently quartz can be crafted from glowstone and sand but in update 1.6 overworld quartz will be added
- Fishing --- now requires realistic locations not man-made ponds, spots vary regionally and eventually become overfished requiring time to regenerate in update 1.6 more content will be added to fishing
Planned features:
- Questlog as recipes are pretty hard to comeby
- a sniper with multiple attachments
- more frozen texures for fuana
- fixing snow not forming under tree's
- custom original soundtrack by me via reactive music
- a replacement for enchants which are currently gone (I think)
- military themed/camo armor
- Fixing falling trees's not working with some of the larger tree's
- military shield of sorts
- fixing spawning its either too many or too little
- custom menu screen and loading screen
- Starterpack alternatives with Backround Lore
- rework to farming
- rework to fishing
- sleeping bags
- backpacks
- more cyptids
- generally more content
- making farm animals more sparse



